CComponentsPicture: structure of class highly simplified

It should  be now easier to use images as objects. An initialized
picture object should provide all relevant properties and some
functionalities of picture viewer.
This commit is contained in:
2014-06-20 17:20:15 +02:00
committed by svenhoefer
parent 8bbd7024d9
commit 5eb63b9515
12 changed files with 190 additions and 196 deletions

View File

@@ -37,32 +37,27 @@
//! Sub class of CComponentsItem. Shows box with image with assigned attributes.
/*!
Picture is usable like each other CCItems.
Picture is usable as an object like each other CCItems.
*/
class CComponentsPicture : public CComponentsItem
class CComponentsPicture : public CComponentsItem, public CPictureViewer
{
protected:
///some internal modes for icon and image handling
enum
{
CC_PIC_IMAGE_MODE_OFF = 0, //paint pictures in icon mode, mainly not scaled
CC_PIC_IMAGE_MODE_ON = 1, //paint pictures in image mode, paint scaled if required
CC_PIC_IMAGE_MODE_AUTO = 2
};
///possible image formats
std::vector<std::string> v_ext;
///property: path or name of image, icon names to find in /widget/icons.h, icons will paint never scaled
///property: name of image (without extensionn) full path to image (with extension), icon names to find in /widget/icons.h, icons will paint never scaled
std::string pic_name;
///property: interface to CFrameBuffer::paintIcon() arg 5
unsigned char pic_offset;
bool pic_paint, pic_paintBg, pic_painted, do_paint;
int pic_align, pic_x, pic_y, pic_width, pic_height;
int pic_max_w, pic_max_h, pic_paint_mode;
///indicate that image was sucessful painted
bool is_image_painted;
///image is defined only by name without full path, handling as icon, not as scalable image, default = false
bool is_icon;
///sets that image may be painted, default = false
bool do_paint;
void init( const int &x_pos, const int &y_pos, const int &w, const int &h,
const std::string& image_name,
const int &alignment,
CComponentsForm *parent,
bool has_shadow,
fb_pixel_t color_frame,
@@ -72,63 +67,88 @@ class CComponentsPicture : public CComponentsItem
///initialize all required attributes
void initCCItem();
///initialize position of picture object dependendly from settings
void initPosition();
void initPosition(int *x_position, int *y_position);
///paint image
void paintPicture();
public:
CComponentsPicture( const int &x_pos, const int &y_pos, const int &w, const int &h,
const std::string& image_name,
const int &alignment = CC_ALIGN_HOR_CENTER | CC_ALIGN_VER_CENTER,
CComponentsForm *parent = NULL,
bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
fb_pixel_t color_background = 0,
fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
virtual inline void setPictureOffset(const unsigned char offset){pic_offset = offset;};
virtual inline void setPicturePaint(bool paint_p){pic_paint = paint_p;};
virtual inline void setPicturePaintBackground(bool paintBg){pic_paintBg = paintBg;};
CComponentsPicture( const int &x_pos, const int &y_pos,
const std::string& image_name,
CComponentsForm *parent = NULL,
bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
fb_pixel_t color_background = 0,
fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
///sets an image name (unscaled icons only), full image path or url to an iamge file (scalable)
virtual void setPicture(const std::string& picture_name);
///sets an image name (unscaled icons only), full image path or url to an iamge file (scalable)
virtual void setPicture(const char* picture_name);
virtual void setPictureAlign(const int alignment);
///return paint mode of internal image, true=image was painted, please do not to confuse with isPainted()! isPainted() is related to item itself.
virtual inline bool isPicPainted(){return pic_painted;};
virtual inline bool isPicPainted(){return is_image_painted;};
///handle image size
void getImageSize(int* width_image, int *height_image);
///paint item
virtual void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
///hide item
virtual void hide(bool no_restore = false);
virtual inline void getPictureSize(int *pwidth, int *pheight){*pwidth=pic_width; *pheight=pic_height;};
virtual void setMaxWidth(const int w_max){pic_max_w = w_max;};
virtual void setMaxHeight(const int h_max){pic_max_h = h_max;};
};
class CComponentsChannelLogo : public CComponentsPicture, CPictureViewer
class CComponentsChannelLogo : public CComponentsPicture
{
protected:
///initialize all required attributes
void initVarPictureChannellLogo();
private:
///channel id
uint64_t channel_id;
///channel name
std::string channel_name;
///alternate image file, if no channel logo is available
std::string alt_pic_name;
///indicates that logo is available, after paint or new instance, value = false
bool has_logo;
public:
CComponentsChannelLogo( const int &x_pos, const int &y_pos, const int &w, const int &h,
const uint64_t& channelId =0,
const std::string& channelName = "",
const int &alignment = CC_ALIGN_HOR_CENTER | CC_ALIGN_VER_CENTER,
const uint64_t& channelId =0,
CComponentsForm *parent = NULL,
bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
fb_pixel_t color_background = 0,
fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
CComponentsChannelLogo( const int &x_pos, const int &y_pos,
const std::string& channelName = "",
const uint64_t& channelId =0,
CComponentsForm *parent = NULL,
bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
fb_pixel_t color_background = 0,
fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
///set channel id and/or channel name, NOTE: channel name is prefered
void setChannel(const uint64_t& channelId, const std::string& channelName);
void setPicture(const std::string& picture_name);
void setPicture(const char* picture_name);
///set an alternate logo if no logo is available NOTE: value of has_logo will set to true
void setAltLogo(const std::string& picture_name);
///set an alternate logo if no logo is available, NOTE: value of has_logo will set to true
void setAltLogo(const char* picture_name);
///returns true, if any logo is available, also if an alternate logo was setted
bool hasLogo(){return has_logo;};
void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
};
#endif