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CComponentsItem: disable unused variable
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@@ -118,11 +118,11 @@ void CComponentsItem::paintInit(bool do_save_bg)
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int sh_cdy = box_rad+sw+th; //height
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int sh_cdy = box_rad+sw+th; //height
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//adapt shadow corner dimensions if body dimensions are too small, use an offset if required
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//adapt shadow corner dimensions if body dimensions are too small, use an offset if required
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int sh_cdx_size_offset, sh_cdy_size_offset = 0;
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int /*sh_cdx_size_offset = 0,*/ sh_cdy_size_offset = 0;
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if (sh_cdy*2 > dy)
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if (sh_cdy*2 > dy)
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sh_cdy_size_offset = sh_cdy*2-dy;
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sh_cdy_size_offset = sh_cdy*2-dy;
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if (sh_cdx*2 > dx)
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// if (sh_cdx*2 > dx)
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sh_cdx_size_offset = sh_cdx*2-dx;
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// sh_cdx_size_offset = sh_cdx*2-dx;
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//handle shadow positions
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//handle shadow positions
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//...corner bottom right
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//...corner bottom right
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