CCDraw: remove some debug lines, and override comparisons

This should reduce some effort in this method.
This commit is contained in:
2017-04-07 21:44:32 +02:00
parent bad5f02c06
commit 62a2a29a12

View File

@@ -497,16 +497,6 @@ void CCDraw::paintFbItems(bool do_save_bg)
break;
}
dprintf(DEBUG_DEBUG, "[CCDraw]\n\t[%s - %d] firstPaint->save screen: %d, fbdata_type: %d\n\tx = %d\n\ty = %d\n\tdx = %d\n\tdy = %d\n",
__func__,
__LINE__,
firstPaint,
v_fbdata[i].fbdata_type,
v_fbdata[i].x,
v_fbdata[i].y,
v_fbdata[i].dx,
v_fbdata[i].dy);
/* Here we save the background of current box before paint.
* Only the reserved fbdata type CC_FBDATA_TYPE_BGSCREEN is here required and is used for this.
* This pixel buffer is required for the hide() method that will
@@ -524,20 +514,15 @@ void CCDraw::paintFbItems(bool do_save_bg)
for(size_t i=0; i< v_fbdata.size(); i++){
cc_fbdata_t& fbdata = v_fbdata[i];
// Don't paint on dimension or position error dx or dy are 0.
if (!CheckFbData(fbdata, __func__, __LINE__)){
continue;
}
int fbtype = fbdata.fbdata_type;
dprintf(DEBUG_DEBUG, "[CCDraw]\n\t[%s - %d], fbdata_[%d]\n\tx = %d\n\ty = %d\n\tdx = %d\n\tdy = %d\n",
__func__,
__LINE__,
(int)i,
fbdata.x,
fbdata.y,
fbdata.dx,
fbdata.dy);
//ignore bg screen layer
if (fbtype == CC_FBDATA_TYPE_BGSCREEN)
continue;
// Don't paint on dimension or position error dx or dy are 0.
if (!CheckFbData(fbdata, __func__, __LINE__))
continue;
/* Paint all fb relevant basic parts (shadow, frame and body)
* with all specified properties, paint_bg must be enabled.
@@ -548,12 +533,14 @@ void CCDraw::paintFbItems(bool do_save_bg)
frameBuffer->paintBoxFrame(fbdata.x, fbdata.y, fbdata.dx, fbdata.dy, fbdata.frame_thickness, fbdata.color, fbdata.r, fbdata.rtype);
v_fbdata[i].is_painted = true;
}
continue;
}
}
if (paint_bg){
if (fbtype == CC_FBDATA_TYPE_BACKGROUND){
frameBuffer->paintBackgroundBoxRel(fbdata.x, fbdata.y, fbdata.dx, fbdata.dy);
v_fbdata[i].is_painted = true;
continue;
}
}
if (fbtype == CC_FBDATA_TYPE_SHADOW_BOX && ((!is_painted || !fbdata.is_painted)|| shadow_force || force_paint_bg)) {
@@ -575,6 +562,7 @@ void CCDraw::paintFbItems(bool do_save_bg)
fbdata.pixbuf = getScreen(fbdata.x, fbdata.y, fbdata.dx, fbdata.dy);
fbdata.is_painted = true;
}
continue;
}
}
if (paint_bg){