hide game menu if no games

git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@540 e54a6e83-5905-42d5-8d5c-058d10e6a962
This commit is contained in:
satbaby
2010-04-09 11:41:47 +00:00
parent adc62e8ebe
commit 62beb41086

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@@ -644,6 +644,7 @@ void CNeutrinoApp::InitMainMenu(CMenuWidget &mainMenu, CMenuWidget &mainSettings
mainMenu.addItem(new CMenuForwarder(LOCALE_MAINMENU_TVMODE, true, NULL, this, "tv", CRCInput::RC_red, NEUTRINO_ICON_BUTTON_RED), true);
mainMenu.addItem(new CMenuForwarder(LOCALE_MAINMENU_RADIOMODE, true, NULL, this, "radio", CRCInput::RC_green, NEUTRINO_ICON_BUTTON_GREEN));
//mainMenu.addItem(new CMenuForwarder(LOCALE_MAINMENU_SCARTMODE, true, NULL, this, "scart", CRCInput::RC_yellow, NEUTRINO_ICON_BUTTON_YELLOW));
if (g_PluginList->hasPlugin(CPlugins::P_TYPE_GAME))
mainMenu.addItem(new CMenuForwarder(LOCALE_MAINMENU_GAMES, true, NULL, new CPluginList(LOCALE_MAINMENU_GAMES,CPlugins::P_TYPE_GAME), "", CRCInput::RC_yellow, NEUTRINO_ICON_BUTTON_YELLOW));
audioPlayer = new CAudioPlayerGui();