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- change RenderString() default to UTF8
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@@ -128,9 +128,9 @@ void CBEChannelWidget::paintItem(int pos)
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}
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if(current < Channels->size())
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{
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//g_Font[SNeutrinoSettings::FONT_TYPE_CHANNELLIST]->RenderString(x+ 5+ numwidth+ 10, ypos+ fheight, width- numwidth- 20- 15, (*Channels)[current]->getName(), color, 0, true);
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//g_Font[SNeutrinoSettings::FONT_TYPE_CHANNELLIST]->RenderString(x+ 5+ numwidth+ 10, ypos+ fheight, width- numwidth- 20- 15, (*Channels)[current]->getName(), color);
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//FIXME numwidth ? we not show chan numbers
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g_Font[SNeutrinoSettings::FONT_TYPE_CHANNELLIST]->RenderString(x+ 20 + iconoffset, ypos + iheight - (iheight-fheight)/2, width- iconoffset- 20, (*Channels)[current]->getName(), color, 0, true);
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g_Font[SNeutrinoSettings::FONT_TYPE_CHANNELLIST]->RenderString(x+ 20 + iconoffset, ypos + iheight - (iheight-fheight)/2, width- iconoffset- 20, (*Channels)[current]->getName(), color);
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if((*Channels)[current]->scrambled)
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frameBuffer->paintIcon(NEUTRINO_ICON_SCRAMBLED, x+width- 15 - 28, ypos, fheight);
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