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- change RenderString() default to UTF8
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@@ -175,9 +175,9 @@ void CKeyChooserItem::paint()
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frameBuffer->paintBoxRel(x, y , width, hheight , COL_MENUHEAD_PLUS_0 , RADIUS_LARGE, CORNER_TOP);//round
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frameBuffer->paintBoxRel(x, y + hheight, width, height - hheight, COL_MENUCONTENT_PLUS_0, RADIUS_LARGE, CORNER_BOTTOM);//round
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g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE]->RenderString(x+ 10, y+ hheight, width, g_Locale->getText(name), COL_MENUHEAD_TEXT, 0, true); // UTF-8
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g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE]->RenderString(x+ 10, y+ hheight, width, g_Locale->getText(name), COL_MENUHEAD_TEXT);
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//paint msg...
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g_Font[SNeutrinoSettings::FONT_TYPE_MENU]->RenderString(x+ 10, y+ hheight+ mheight, width, g_Locale->getText(LOCALE_KEYCHOOSER_TEXT1), COL_MENUCONTENT_TEXT, 0, true); // UTF-8
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g_Font[SNeutrinoSettings::FONT_TYPE_MENU]->RenderString(x+ 10, y+ hheight+ mheight* 2, width, g_Locale->getText(LOCALE_KEYCHOOSER_TEXT2), COL_MENUCONTENT_TEXT, 0, true); // UTF-8
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g_Font[SNeutrinoSettings::FONT_TYPE_MENU]->RenderString(x+ 10, y+ hheight+ mheight, width, g_Locale->getText(LOCALE_KEYCHOOSER_TEXT1), COL_MENUCONTENT_TEXT);
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g_Font[SNeutrinoSettings::FONT_TYPE_MENU]->RenderString(x+ 10, y+ hheight+ mheight* 2, width, g_Locale->getText(LOCALE_KEYCHOOSER_TEXT2), COL_MENUCONTENT_TEXT);
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}
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