- change RenderString() default to UTF8

This commit is contained in:
svenhoefer
2014-06-11 13:43:38 +02:00
parent 8b91cda918
commit 649d1b1f9d
41 changed files with 217 additions and 222 deletions

View File

@@ -186,7 +186,7 @@ CShellWindow::~CShellWindow()
int ypos = frameBuffer->getScreenHeight() - b_height;
frameBuffer->paintBoxRel(xpos, ypos, b_width, b_height, COL_MENUCONTENT_PLUS_0, RADIUS_LARGE);
frameBuffer->paintIcon(NEUTRINO_ICON_BUTTON_OKAY, xpos + ((b_height - ih) / 2), ypos + ((b_height - ih) / 2), ih);
font->RenderString(xpos + iw + 17, ypos + fh + ((b_height - fh) / 2), b_width - (iw + 21), g_Locale->getText(LOCALE_MESSAGEBOX_OK), COL_MENUCONTENT_TEXT, 0, true);
font->RenderString(xpos + iw + 17, ypos + fh + ((b_height - fh) / 2), b_width - (iw + 21), g_Locale->getText(LOCALE_MESSAGEBOX_OK), COL_MENUCONTENT_TEXT);
frameBuffer->blit();
neutrino_msg_t msg;