fix shadowed stuff that in reality was case sensitive naming of variables but sucks for me\!

git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@116 e54a6e83-5905-42d5-8d5c-058d10e6a962
This commit is contained in:
mws
2009-12-22 15:41:49 +00:00
parent 148c0a771a
commit 69928c641b
3 changed files with 112 additions and 112 deletions

View File

@@ -8,7 +8,7 @@
* With some input from the "subtitle plugin" by Pekka Virtanen <pekka.virtanen@sci.fi> * With some input from the "subtitle plugin" by Pekka Virtanen <pekka.virtanen@sci.fi>
* *
* $Id: dvbsubtitle.cpp,v 1.1 2009/02/23 19:46:44 rhabarber1848 Exp $ * $Id: dvbsubtitle.cpp,v 1.1 2009/02/23 19:46:44 rhabarber1848 Exp $
* dvbsubtitle for HD1 ported by Coolstream LTD * dvbsubtitle for HD1 ported by Coolstream LTD
*/ */
#include "dvbsubtitle.h" #include "dvbsubtitle.h"
@@ -72,27 +72,27 @@ public:
cSubtitleClut(int ClutId); cSubtitleClut(int ClutId);
int ClutId(void) { return clutId; } int ClutId(void) { return clutId; }
int Version(void) { return version; } int Version(void) { return version; }
void SetVersion(int Version) { version = Version; } void SetVersion(int pVersion) { version = pVersion; }
void SetColor(int Bpp, int Index, tColor Color); void SetColor(int Bpp, int Index, tColor Color);
const cPalette *GetPalette(int Bpp); const cPalette *GetPalette(int Bpp);
}; };
cSubtitleClut::cSubtitleClut(int ClutId) cSubtitleClut::cSubtitleClut(int pClutId)
:palette2(2) :palette2(2)
,palette4(4) ,palette4(4)
,palette8(8) ,palette8(8)
{ {
clutId = ClutId; clutId = pClutId;
version = -1; version = -1;
} }
void cSubtitleClut::SetColor(int Bpp, int Index, tColor Color) void cSubtitleClut::SetColor(int Bpp, int pIndex, tColor Color)
{ {
switch (Bpp) { switch (Bpp) {
case 2: palette2.SetColor(Index, Color); break; case 2: palette2.SetColor(pIndex, Color); break;
case 4: palette4.SetColor(Index, Color); break; case 4: palette4.SetColor(pIndex, Color); break;
case 8: palette8.SetColor(Index, Color); break; case 8: palette8.SetColor(pIndex, Color); break;
default: esyslog("ERROR: wrong Bpp in cSubtitleClut::SetColor(%d, %d, %08X)", Bpp, Index, Color); default: esyslog("ERROR: wrong Bpp in cSubtitleClut::SetColor(%d, %d, %08X)", Bpp, pIndex, Color);
} }
} }
@@ -135,18 +135,18 @@ public:
int CodingMethod(void) { return codingMethod; } int CodingMethod(void) { return codingMethod; }
bool NonModifyingColorFlag(void) { return nonModifyingColorFlag; } bool NonModifyingColorFlag(void) { return nonModifyingColorFlag; }
void DecodeSubBlock(const uchar *Data, int Length, bool Even); void DecodeSubBlock(const uchar *Data, int Length, bool Even);
void SetVersion(int Version) { version = Version; } void SetVersion(int pVersion) { version = pVersion; }
void SetBackgroundColor(uchar BackgroundColor) { backgroundColor = BackgroundColor; } void SetBackgroundColor(uchar BackgroundColor) { backgroundColor = BackgroundColor; }
void SetForegroundColor(uchar ForegroundColor) { foregroundColor = ForegroundColor; } void SetForegroundColor(uchar ForegroundColor) { foregroundColor = ForegroundColor; }
void SetNonModifyingColorFlag(bool NonModifyingColorFlag) { nonModifyingColorFlag = NonModifyingColorFlag; } void SetNonModifyingColorFlag(bool pNonModifyingColorFlag) { nonModifyingColorFlag = pNonModifyingColorFlag; }
void SetCodingMethod(int CodingMethod) { codingMethod = CodingMethod; } void SetCodingMethod(int pCodingMethod) { codingMethod = pCodingMethod; }
void SetPosition(int x, int y) { px = x; py = y; } void SetPosition(int x, int y) { px = x; py = y; }
void SetProviderFlag(int ProviderFlag) { providerFlag = ProviderFlag; } void SetProviderFlag(int pProviderFlag) { providerFlag = pProviderFlag; }
}; };
cSubtitleObject::cSubtitleObject(int ObjectId, cBitmap *Bitmap) cSubtitleObject::cSubtitleObject(int pObjectId, cBitmap *pBitmap)
{ {
objectId = ObjectId; objectId = pObjectId;
version = -1; version = -1;
codingMethod = -1; codingMethod = -1;
nonModifyingColorFlag = false; nonModifyingColorFlag = false;
@@ -155,7 +155,7 @@ cSubtitleObject::cSubtitleObject(int ObjectId, cBitmap *Bitmap)
foregroundColor = 0; foregroundColor = 0;
providerFlag = -1; providerFlag = -1;
px = py = 0; px = py = 0;
bitmap = Bitmap; bitmap = pBitmap;
} }
void cSubtitleObject::DecodeSubBlock(const uchar *Data, int Length, bool Even) void cSubtitleObject::DecodeSubBlock(const uchar *Data, int Length, bool Even)
@@ -204,32 +204,32 @@ void cSubtitleObject::DecodeSubBlock(const uchar *Data, int Length, bool Even)
} }
} }
void cSubtitleObject::DrawLine(int x, int y, tIndex Index, int Length) void cSubtitleObject::DrawLine(int x, int y, tIndex pIndex, int Length)
{ {
if (nonModifyingColorFlag && Index == 1) if (nonModifyingColorFlag && pIndex == 1)
return; return;
x += px; x += px;
y += py; y += py;
for (int pos = x; pos < x + Length; pos++) for (int pos = x; pos < x + Length; pos++)
bitmap->SetIndex(pos, y, Index); bitmap->SetIndex(pos, y, pIndex);
} }
uchar cSubtitleObject::Get2Bits(const uchar *Data, int &Index) uchar cSubtitleObject::Get2Bits(const uchar *Data, int &pIndex)
{ {
uchar result = Data[Index]; uchar result = Data[pIndex];
if (!nibblePos) { if (!nibblePos) {
Index++; pIndex++;
nibblePos = 8; nibblePos = 8;
} }
nibblePos -= 2; nibblePos -= 2;
return (result >> nibblePos) & 0x03; return (result >> nibblePos) & 0x03;
} }
uchar cSubtitleObject::Get4Bits(const uchar *Data, int &Index) uchar cSubtitleObject::Get4Bits(const uchar *Data, int &pIndex)
{ {
uchar result = Data[Index]; uchar result = Data[pIndex];
if (!nibblePos) { if (!nibblePos) {
Index++; pIndex++;
nibblePos = 4; nibblePos = 4;
} }
else { else {
@@ -239,25 +239,25 @@ uchar cSubtitleObject::Get4Bits(const uchar *Data, int &Index)
return result & 0x0F; return result & 0x0F;
} }
bool cSubtitleObject::Decode2BppCodeString(const uchar *Data, int &Index, int &x, int y) bool cSubtitleObject::Decode2BppCodeString(const uchar *Data, int &pIndex, int &x, int y)
{ {
int rl = 0; int rl = 0;
int color = 0; int color = 0;
uchar code = Get2Bits(Data, Index); uchar code = Get2Bits(Data, pIndex);
if (code) { if (code) {
color = code; color = code;
rl = 1; rl = 1;
} }
else { else {
code = Get2Bits(Data, Index); code = Get2Bits(Data, pIndex);
if (code & 2) { // switch_1 if (code & 2) { // switch_1
rl = ((code & 1) << 2) + Get2Bits(Data, Index) + 3; rl = ((code & 1) << 2) + Get2Bits(Data, pIndex) + 3;
color = Get2Bits(Data, Index); color = Get2Bits(Data, pIndex);
} }
else if (code & 1) else if (code & 1)
rl = 1; //color 0 rl = 1; //color 0
else { else {
code = Get2Bits(Data, Index); code = Get2Bits(Data, pIndex);
switch (code & 0x3) { //switch_3 switch (code & 0x3) { //switch_3
case 0: case 0:
return false; return false;
@@ -265,12 +265,12 @@ bool cSubtitleObject::Decode2BppCodeString(const uchar *Data, int &Index, int &x
rl = 2; //color 0 rl = 2; //color 0
break; break;
case 2: case 2:
rl = (Get2Bits(Data, Index) << 2) + Get2Bits(Data, Index) + 12; rl = (Get2Bits(Data, pIndex) << 2) + Get2Bits(Data, pIndex) + 12;
color = Get2Bits(Data, Index); color = Get2Bits(Data, pIndex);
break; break;
case 3: case 3:
rl = (Get2Bits(Data, Index) << 6) + (Get2Bits(Data, Index) << 4) + (Get2Bits(Data, Index) << 2) + Get2Bits(Data, Index) + 29; rl = (Get2Bits(Data, pIndex) << 6) + (Get2Bits(Data, pIndex) << 4) + (Get2Bits(Data, pIndex) << 2) + Get2Bits(Data, pIndex) + 29;
color = Get2Bits(Data, Index); color = Get2Bits(Data, pIndex);
break; break;
} }
} }
@@ -280,17 +280,17 @@ bool cSubtitleObject::Decode2BppCodeString(const uchar *Data, int &Index, int &x
return true; return true;
} }
bool cSubtitleObject::Decode4BppCodeString(const uchar *Data, int &Index, int &x, int y) bool cSubtitleObject::Decode4BppCodeString(const uchar *Data, int &pIndex, int &x, int y)
{ {
int rl = 0; int rl = 0;
int color = 0; int color = 0;
uchar code = Get4Bits(Data, Index); uchar code = Get4Bits(Data, pIndex);
if (code) { if (code) {
color = code; color = code;
rl = 1; rl = 1;
} }
else { else {
code = Get4Bits(Data, Index); code = Get4Bits(Data, pIndex);
if (code & 8) { // switch_1 if (code & 8) { // switch_1
if (code & 4) { //switch_2 if (code & 4) { //switch_2
switch (code & 3) { //switch_3 switch (code & 3) { //switch_3
@@ -301,18 +301,18 @@ bool cSubtitleObject::Decode4BppCodeString(const uchar *Data, int &Index, int &x
rl = 2; rl = 2;
break; break;
case 2: case 2:
rl = Get4Bits(Data, Index) + 9; rl = Get4Bits(Data, pIndex) + 9;
color = Get4Bits(Data, Index); color = Get4Bits(Data, pIndex);
break; break;
case 3: case 3:
rl = (Get4Bits(Data, Index) << 4) + Get4Bits(Data, Index) + 25; rl = (Get4Bits(Data, pIndex) << 4) + Get4Bits(Data, pIndex) + 25;
color = Get4Bits(Data, Index); color = Get4Bits(Data, pIndex);
break; break;
} }
} }
else { else {
rl = (code & 3) + 4; rl = (code & 3) + 4;
color = Get4Bits(Data, Index); color = Get4Bits(Data, pIndex);
} }
} }
else { // color 0 else { // color 0
@@ -326,20 +326,20 @@ bool cSubtitleObject::Decode4BppCodeString(const uchar *Data, int &Index, int &x
return true; return true;
} }
bool cSubtitleObject::Decode8BppCodeString(const uchar *Data, int &Index, int &x, int y) bool cSubtitleObject::Decode8BppCodeString(const uchar *Data, int &pIndex, int &x, int y)
{ {
int rl = 0; int rl = 0;
int color = 0; int color = 0;
uchar code = Data[Index++]; uchar code = Data[pIndex++];
if (code) { if (code) {
color = code; color = code;
rl = 1; rl = 1;
} }
else { else {
code = Data[Index++]; code = Data[pIndex++];
rl = code & 0x63; rl = code & 0x63;
if (code & 0x80) if (code & 0x80)
color = Data[Index++]; color = Data[pIndex++];
else if (!rl) else if (!rl)
return false; //else color 0 return false; //else color 0
} }
@@ -370,18 +370,18 @@ public:
cSubtitleObject *GetObjectById(int ObjectId, bool New = false); cSubtitleObject *GetObjectById(int ObjectId, bool New = false);
int HorizontalAddress(void) { return horizontalAddress; } int HorizontalAddress(void) { return horizontalAddress; }
int VerticalAddress(void) { return verticalAddress; } int VerticalAddress(void) { return verticalAddress; }
void SetVersion(int Version) { version = Version; } void SetVersion(int pVersion) { version = pVersion; }
void SetClutId(int ClutId) { clutId = ClutId; } void SetClutId(int pClutId) { clutId = pClutId; }
void SetLevel(int Level); void SetLevel(int Level);
void SetDepth(int Depth); void SetDepth(int Depth);
void SetHorizontalAddress(int HorizontalAddress) { horizontalAddress = HorizontalAddress; } void SetHorizontalAddress(int pHorizontalAddress) { horizontalAddress = pHorizontalAddress; }
void SetVerticalAddress(int VerticalAddress) { verticalAddress = VerticalAddress; } void SetVerticalAddress(int pVerticalAddress) { verticalAddress = pVerticalAddress; }
}; };
cSubtitleRegion::cSubtitleRegion(int RegionId) cSubtitleRegion::cSubtitleRegion(int pRegionId)
:cBitmap(1, 1, 4) :cBitmap(1, 1, 4)
{ {
regionId = RegionId; regionId = pRegionId;
version = -1; version = -1;
clutId = -1; clutId = -1;
horizontalAddress = 0; horizontalAddress = 0;
@@ -389,12 +389,12 @@ cSubtitleRegion::cSubtitleRegion(int RegionId)
level = 0; level = 0;
} }
void cSubtitleRegion::FillRegion(tIndex Index) void cSubtitleRegion::FillRegion(tIndex pIndex)
{ {
dbgregions("FillRegion %d\n", Index); dbgregions("FillRegion %d\n", pIndex);
for (int y = 0; y < Height(); y++) { for (int y = 0; y < Height(); y++) {
for (int x = 0; x < Width(); x++) for (int x = 0; x < Width(); x++)
SetIndex(x, y, Index); SetIndex(x, y, pIndex);
} }
} }
@@ -412,16 +412,16 @@ cSubtitleObject *cSubtitleRegion::GetObjectById(int ObjectId, bool New)
return result; return result;
} }
void cSubtitleRegion::SetLevel(int Level) void cSubtitleRegion::SetLevel(int pLevel)
{ {
if (Level > 0 && Level < 4) if (pLevel > 0 && pLevel < 4)
level = 1 << Level; level = 1 << pLevel;
} }
void cSubtitleRegion::SetDepth(int Depth) void cSubtitleRegion::SetDepth(int pDepth)
{ {
if (Depth > 0 && Depth < 4) if (pDepth > 0 && pDepth < 4)
SetBpp(1 << Depth); SetBpp(1 << pDepth);
} }
// --- cDvbSubtitlePage ------------------------------------------------------ // --- cDvbSubtitlePage ------------------------------------------------------
@@ -447,16 +447,16 @@ public:
cSubtitleRegion *GetRegionById(int RegionId, bool New = false); cSubtitleRegion *GetRegionById(int RegionId, bool New = false);
int64_t Pts(void) const { return pts; } int64_t Pts(void) const { return pts; }
int Timeout(void) { return timeout; } int Timeout(void) { return timeout; }
void SetVersion(int Version) { version = Version; } void SetVersion(int pVersion) { version = pVersion; }
void SetPts(int64_t Pts) { pts = Pts; } void SetPts(int64_t pPts) { pts = pPts; }
void SetState(int State); void SetState(int State);
void SetTimeout(int Timeout) { timeout = Timeout; } void SetTimeout(int pTimeout) { timeout = pTimeout; }
void UpdateRegionPalette(cSubtitleClut *Clut); void UpdateRegionPalette(cSubtitleClut *Clut);
}; };
cDvbSubtitlePage::cDvbSubtitlePage(int PageId) cDvbSubtitlePage::cDvbSubtitlePage(int pPageId)
{ {
pageId = PageId; pageId = pPageId;
version = -1; version = -1;
state = -1; state = -1;
pts = 0; pts = 0;
@@ -523,9 +523,9 @@ cSubtitleObject *cDvbSubtitlePage::GetObjectById(int ObjectId)
return result; return result;
} }
void cDvbSubtitlePage::SetState(int State) void cDvbSubtitlePage::SetState(int pState)
{ {
state = State; state = pState;
switch (state) { switch (state) {
case 0: // normal case - page update case 0: // normal case - page update
dbgpages("page update\n"); dbgpages("page update\n");
@@ -643,12 +643,12 @@ public:
void Clear(void); void Clear(void);
}; };
cDvbSubtitleBitmaps::cDvbSubtitleBitmaps(int64_t Pts, int Timeout, tArea *Areas, int NumAreas) cDvbSubtitleBitmaps::cDvbSubtitleBitmaps(int64_t pPts, int pTimeout, tArea *pAreas, int pNumAreas)
{ {
pts = Pts; pts = pPts;
timeout = Timeout; timeout = pTimeout;
areas = Areas; areas = pAreas;
numAreas = NumAreas; numAreas = pNumAreas;
// max_x = max_y = 0; // max_x = max_y = 0;
// min_x = min_y = 0xFFFF; // min_x = min_y = 0xFFFF;
//dbgconverter("cDvbSubtitleBitmaps::new: PTS: %lld\n", pts); //dbgconverter("cDvbSubtitleBitmaps::new: PTS: %lld\n", pts);
@@ -708,7 +708,7 @@ void cDvbSubtitleBitmaps::Draw()
int yoff = (yend - (576-bitmaps[i]->Y0()))*stride; int yoff = (yend - (576-bitmaps[i]->Y0()))*stride;
int ys = yend - (576-bitmaps[i]->Y0()); int ys = yend - (576-bitmaps[i]->Y0());
dbgconverter("cDvbSubtitleBitmaps::Draw %d colors= %d at %d,%d (x=%d y=%d) size %dx%d\n", dbgconverter("cDvbSubtitleBitmaps::Draw %d colors= %d at %d,%d (x=%d y=%d) size %dx%d\n",
i, NumColors, bitmaps[i]->X0(), bitmaps[i]->Y0(), xoff, ys, bitmaps[i]->Width(), bitmaps[i]->Height()); i, NumColors, bitmaps[i]->X0(), bitmaps[i]->Y0(), xoff, ys, bitmaps[i]->Width(), bitmaps[i]->Height());
for (int y2 = 0; y2 < bitmaps[i]->Height(); y2++) { for (int y2 = 0; y2 < bitmaps[i]->Height(); y2++) {

View File

@@ -18,9 +18,9 @@
// --- cPalette -------------------------------------------------------------- // --- cPalette --------------------------------------------------------------
cPalette::cPalette(int Bpp) cPalette::cPalette(int pBpp)
{ {
SetBpp(Bpp); SetBpp(pBpp);
SetAntiAliasGranularity(10, 10); SetAntiAliasGranularity(10, 10);
} }
@@ -41,44 +41,44 @@ void cPalette::Reset(void)
modified = false; modified = false;
} }
int cPalette::Index(tColor Color) int cPalette::Index(tColor pColor)
{ {
// Check if color is already defined: // Check if color is already defined:
for (int i = 0; i < numColors; i++) { for (int i = 0; i < numColors; i++) {
if (color[i] == Color) if (color[i] == pColor)
return i; return i;
} }
// No exact color, try a close one: // No exact color, try a close one:
int i = ClosestColor(Color, 4); int i = ClosestColor(pColor, 4);
if (i >= 0) if (i >= 0)
return i; return i;
// No close one, try to define a new one: // No close one, try to define a new one:
if (numColors < maxColors) { if (numColors < maxColors) {
color[numColors++] = Color; color[numColors++] = pColor;
modified = true; modified = true;
return numColors - 1; return numColors - 1;
} }
// Out of colors, so any close color must do: // Out of colors, so any close color must do:
return ClosestColor(Color); return ClosestColor(pColor);
} }
void cPalette::SetBpp(int Bpp) void cPalette::SetBpp(int pBpp)
{ {
bpp = Bpp; bpp = pBpp;
maxColors = 1 << bpp; maxColors = 1 << bpp;
Reset(); Reset();
} }
void cPalette::SetColor(int Index, tColor Color) void cPalette::SetColor(int pIndex, tColor pColor)
{ {
if (Index < maxColors) { if (pIndex < maxColors) {
if (numColors <= Index) { if (numColors <= pIndex) {
numColors = Index + 1; numColors = pIndex + 1;
modified = true; modified = true;
} }
else else
modified |= color[Index] != Color; modified |= color[pIndex] != pColor;
color[Index] = Color; color[pIndex] = pColor;
} }
} }
@@ -91,14 +91,14 @@ const tColor *cPalette::Colors(int &NumColors) const
void cPalette::Take(const cPalette &Palette, tIndexes *Indexes, tColor ColorFg, tColor ColorBg) void cPalette::Take(const cPalette &Palette, tIndexes *Indexes, tColor ColorFg, tColor ColorBg)
{ {
for (int i = 0; i < Palette.numColors; i++) { for (int i = 0; i < Palette.numColors; i++) {
tColor Color = Palette.color[i]; tColor pColor = Palette.color[i];
if (ColorFg || ColorBg) { if (ColorFg || ColorBg) {
switch (i) { switch (i) {
case 0: Color = ColorBg; break; case 0: pColor = ColorBg; break;
case 1: Color = ColorFg; break; case 1: pColor = ColorFg; break;
} }
} }
int n = Index(Color); int n = Index(pColor);
if (Indexes) if (Indexes)
(*Indexes)[i] = n; (*Indexes)[i] = n;
} }
@@ -131,14 +131,14 @@ tColor cPalette::Blend(tColor ColorFg, tColor ColorBg, uint8_t Level) const
return (A << 24) | (R << 16) | (G << 8) | B; return (A << 24) | (R << 16) | (G << 8) | B;
} }
int cPalette::ClosestColor(tColor Color, int MaxDiff) const int cPalette::ClosestColor(tColor pColor, int MaxDiff) const
{ {
int n = 0; int n = 0;
int d = INT_MAX; int d = INT_MAX;
int A1 = (Color & 0xFF000000) >> 24; int A1 = (pColor & 0xFF000000) >> 24;
int R1 = (Color & 0x00FF0000) >> 16; int R1 = (pColor & 0x00FF0000) >> 16;
int G1 = (Color & 0x0000FF00) >> 8; int G1 = (pColor & 0x0000FF00) >> 8;
int B1 = (Color & 0x000000FF); int B1 = (pColor & 0x000000FF);
for (int i = 0; i < numColors; i++) { for (int i = 0; i < numColors; i++) {
int A2 = (color[i] & 0xFF000000) >> 24; int A2 = (color[i] & 0xFF000000) >> 24;
int R2 = (color[i] & 0x00FF0000) >> 16; int R2 = (color[i] & 0x00FF0000) >> 16;
@@ -153,13 +153,13 @@ int cPalette::ClosestColor(tColor Color, int MaxDiff) const
return d <= MaxDiff ? n : -1; return d <= MaxDiff ? n : -1;
} }
cBitmap::cBitmap(int Width, int Height, int Bpp, int X0, int Y0) cBitmap::cBitmap(int pWidth, int pHeight, int pBpp, int pX0, int pY0)
:cPalette(Bpp) :cPalette(pBpp)
{ {
bitmap = NULL; bitmap = NULL;
x0 = X0; x0 = pX0;
y0 = Y0; y0 = pY0;
SetSize(Width, Height); SetSize(pWidth, pHeight);
} }
cBitmap::~cBitmap() cBitmap::~cBitmap()
@@ -167,12 +167,12 @@ cBitmap::~cBitmap()
free(bitmap); free(bitmap);
} }
void cBitmap::SetIndex(int x, int y, tIndex Index) void cBitmap::SetIndex(int x, int y, tIndex pIndex)
{ {
if (bitmap) { if (bitmap) {
if (0 <= x && x < width && 0 <= y && y < height) { if (0 <= x && x < width && 0 <= y && y < height) {
if (bitmap[width * y + x] != Index) { if (bitmap[width * y + x] != pIndex) {
bitmap[width * y + x] = Index; bitmap[width * y + x] = pIndex;
if (dirtyX1 > x) dirtyX1 = x; if (dirtyX1 > x) dirtyX1 = x;
if (dirtyY1 > y) dirtyY1 = y; if (dirtyY1 > y) dirtyY1 = y;
if (dirtyX2 < x) dirtyX2 = x; if (dirtyX2 < x) dirtyX2 = x;
@@ -182,12 +182,12 @@ void cBitmap::SetIndex(int x, int y, tIndex Index)
} }
} }
void cBitmap::SetSize(int Width, int Height) void cBitmap::SetSize(int pWidth, int pHeight)
{ {
if (bitmap && Width == width && Height == height) if (bitmap && pWidth == width && pHeight == height)
return; return;
width = Width; width = pWidth;
height = Height; height = pHeight;
free(bitmap); free(bitmap);
bitmap = NULL; bitmap = NULL;
dirtyX1 = 0; dirtyX1 = 0;

View File

@@ -50,7 +50,7 @@ public:
///< If Color is not yet contained in this palette, it will be added if ///< If Color is not yet contained in this palette, it will be added if
///< there is a free slot. If the color can't be added to this palette, ///< there is a free slot. If the color can't be added to this palette,
///< the closest existing color will be returned. ///< the closest existing color will be returned.
tColor Color(int Index) const { return Index < maxColors ? color[Index] : 0; } tColor Color(int pIndex) const { return pIndex < maxColors ? color[pIndex] : 0; }
///< Returns the color at the given Index. If Index is outside the valid ///< Returns the color at the given Index. If Index is outside the valid
///< range, 0 will be returned. ///< range, 0 will be returned.
void SetBpp(int Bpp); void SetBpp(int Bpp);