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* Add paint background to paintIcon() / DisplayImage()
- paint background before display icon in CFrameBuffer::paintIcon() - paint background before display image in CPictureViewer::DisplayImage() git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-beta@2082 e54a6e83-5905-42d5-8d5c-058d10e6a962
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@@ -956,7 +956,7 @@ bool CFrameBuffer::blitToPrimary(unsigned int *, int, int, int, int)
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if height h is given, center vertically between y and y+h
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offset is a color offset (probably only useful with palette) */
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bool CFrameBuffer::paintIcon(const std::string & filename, const int x, const int y,
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const int h, const unsigned char offset, bool paint)
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const int h, const unsigned char offset, bool paint, bool paintBg, const fb_pixel_t colBg)
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{
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struct rawHeader header;
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int width, height;
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@@ -1053,6 +1053,8 @@ _display:
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if (h != 0)
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yy += (h - height) / 2;
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if (paintBg)
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paintBoxRel(x, yy, width, height, colBg);
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blit2FB(data, width, height, x, yy, 0, 0, true);
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return true;
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