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- neutrino: don't save screen while paint headers
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@@ -169,7 +169,7 @@ void CBEChannelWidget::paint()
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void CBEChannelWidget::paintHead()
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{
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CComponentsHeader header(x, y, width, theight, caption.c_str(), NULL /*no header icon*/);
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header.paint();
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header.paint(CC_SAVE_SCREEN_NO);
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}
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const struct button_label CBEChannelWidgetButtons[4] =
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