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- neutrino: don't save screen while paint headers
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@@ -864,7 +864,7 @@ void CTimerList::paintHead()
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{
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CComponentsHeader header(x, y, width, theight, LOCALE_TIMERLIST_NAME, NEUTRINO_ICON_TIMER);
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header.setShadowOnOff(CC_SHADOW_ON);
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header.paint();
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header.paint(CC_SAVE_SCREEN_NO);
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}
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void CTimerList::paintFoot()
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