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- osd_setup: introduce g_settings.window_size to scale some windows
* remove g_settings.big_windows * add setup window (use up/down to change size)
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@@ -457,24 +457,16 @@ unsigned int CFrameBuffer::getScreenHeight(bool real)
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return g_settings.screen_EndY - g_settings.screen_StartY;
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}
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unsigned int CFrameBuffer::getScreenPercentRel(bool force_small)
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{
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int percent = 100;
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if (force_small || !g_settings.big_windows)
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percent = NON_BIG_WINDOWS;
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return percent;
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}
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unsigned int CFrameBuffer::getScreenWidthRel(bool force_small)
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{
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int percent = getScreenPercentRel(force_small);
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int percent = force_small ? WINDOW_SIZE_MIN : g_settings.window_size;
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// always reduce a possible detailline
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return (g_settings.screen_EndX - g_settings.screen_StartX - 2*ConnectLineBox_Width) * percent / 100;
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}
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unsigned int CFrameBuffer::getScreenHeightRel(bool force_small)
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{
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int percent = getScreenPercentRel(force_small);
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int percent = force_small ? WINDOW_SIZE_MIN : g_settings.window_size;
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return (g_settings.screen_EndY - g_settings.screen_StartY) * percent / 100;
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}
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@@ -54,7 +54,8 @@ typedef struct fb_var_screeninfo t_fb_var_screeninfo;
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#define FADE_STEP 5
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#define FADE_RESET 0xFFFF
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#define NON_BIG_WINDOWS 85 // %
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#define WINDOW_SIZE_MAX 100 // %
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#define WINDOW_SIZE_MIN 80 // %
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#define ConnectLineBox_Width 16 // px
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/** Ausfuehrung als Singleton */
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@@ -157,7 +158,6 @@ class CFrameBuffer
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unsigned int getStride() const; // size of a single line in the framebuffer (in bytes)
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unsigned int getScreenWidth(bool real = false);
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unsigned int getScreenHeight(bool real = false);
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unsigned int getScreenPercentRel(bool force_small);
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unsigned int getScreenWidthRel(bool force_small = false);
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unsigned int getScreenHeightRel(bool force_small = false);
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unsigned int getScreenX();
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