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CComponentsItem: ensure display of frame as last layer
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@@ -111,8 +111,8 @@ void CComponentsItem::paintInit(bool do_save_bg)
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{true, CC_FBDATA_TYPE_BGSCREEN, ix, iy, width+isw/2, height+isw/2, 0, 0, 0, 0, NULL, NULL, NULL, false}, //buffered bg
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{sh_r, CC_FBDATA_TYPE_SHADOW_BOX, ixsr, iy+isw/2, isw, height, col_shadow, corner_rad, corner_type & CORNER_RIGHT, 0, NULL, NULL, NULL, false}, //shadow right
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{sh_b, CC_FBDATA_TYPE_SHADOW_BOX, ix+isw/2, iysb, width, isw, col_shadow, corner_rad, corner_type & CORNER_BOTTOM, 0, NULL, NULL, NULL, false}, //shadow bottom
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{true, CC_FBDATA_TYPE_FRAME, ix, iy, width, height, col_frame_cur, corner_rad, corner_type, th, NULL, NULL, NULL, false}, //frame
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{true, CC_FBDATA_TYPE_BOX, ix+th, iy+th, width-2*th, height-2*th, col_body, rad, corner_type, 0, NULL, NULL, NULL, false}, //body
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{true, CC_FBDATA_TYPE_FRAME, ix, iy, width, height, col_frame_cur, corner_rad, corner_type, th, NULL, NULL, NULL, false} //frame
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};
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for(size_t i =0; i< (sizeof(fbdata) / sizeof(fbdata[0])) ;i++) {
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