CCDraw: add function for blink effect for cc items

NOTE: experimental, for examples see CTestMenu class
This commit is contained in:
2016-11-20 14:09:19 +01:00
parent 696989dcf1
commit 717dec02c5
6 changed files with 201 additions and 32 deletions

View File

@@ -32,6 +32,7 @@
CCDraw::CCDraw() : COSDFader(g_settings.theme.menu_Content_alpha)
{
frameBuffer = CFrameBuffer::getInstance();
x = cc_xr = x_old = 0;
y = cc_yr = y_old = 0;
height = height_old = CC_HEIGHT_MIN;
@@ -70,6 +71,9 @@ CCDraw::CCDraw() : COSDFader(g_settings.theme.menu_Content_alpha)
cc_body_gradient_saturation = 0xC0;
cc_body_gradient_direction = cc_body_gradient_direction_old = CFrameBuffer::gradientVertical;
cc_draw_timer = NULL;
cc_draw_trigger_slot = sigc::mem_fun0(*this, &CCDraw::paintTrigger);
cc_gradient_bg_cleanup = true;
v_fbdata.clear();
@@ -77,6 +81,9 @@ CCDraw::CCDraw() : COSDFader(g_settings.theme.menu_Content_alpha)
CCDraw::~CCDraw()
{
if(cc_draw_timer){
delete cc_draw_timer; cc_draw_timer = NULL;
}
clearFbData();
}
@@ -718,3 +725,42 @@ void CCDraw::enableShadow(int mode, const int& shadow_width, bool force_paint)
shadow_force = force_paint;
}
void CCDraw::paintTrigger()
{
if (!is_painted)
paint1();
else
hide();
}
bool CCDraw::paintBlink(const int& interval, bool is_nano)
{
if (cc_draw_timer == NULL){
cc_draw_timer = new CComponentsTimer(interval, is_nano);
if (cc_draw_timer->OnTimer.empty()){
cc_draw_timer->OnTimer.connect(cc_draw_trigger_slot);
}
}
if (cc_draw_timer)
return cc_draw_timer->isRun();
return false;
}
bool CCDraw::cancelBlink(bool keep_on_screen)
{
bool res = false;
if (cc_draw_timer){
res = cc_draw_timer->stopTimer();
delete cc_draw_timer; cc_draw_timer = NULL;
}
if(keep_on_screen)
paint1();
else
hide();
return res;
}