CFBWindow: Add paintVLineRel() & paintHLineRel() for using...

...in external plugins
This commit is contained in:
M. Liebmann
2015-11-27 12:12:03 +01:00
parent 573eb7f7ad
commit 76874040a3
2 changed files with 12 additions and 0 deletions

View File

@@ -68,6 +68,16 @@ void CFBWindow::paintBoxRel(const int _x, const int _y, const int _dx, const int
frameBuffer->paintBoxRel(x + _x, y + _y, _dx, _dy, _col, radius, type); frameBuffer->paintBoxRel(x + _x, y + _y, _dx, _dy, _col, radius, type);
} }
void CFBWindow::paintVLineRel(int _x, int _y, int _dy, const color_t _col)
{
frameBuffer->paintVLineRel(x + _x, y + _y, _dy, _col);
}
void CFBWindow::paintHLineRel(int _x, int _dx, int _y, const color_t _col)
{
frameBuffer->paintHLineRel(x + _x, _dx, y + _y, _col);
}
bool CFBWindow::paintIcon(const char * const _filename, const int _x, const int _y, const int _h, const color_t _offset) bool CFBWindow::paintIcon(const char * const _filename, const int _x, const int _y, const int _h, const color_t _offset)
{ {
frameBuffer->paintIcon(_filename, x + _x, y + _y, _h, _offset); frameBuffer->paintIcon(_filename, x + _x, y + _y, _h, _offset);

View File

@@ -43,6 +43,8 @@ class CFBWindow
~CFBWindow(); ~CFBWindow();
void paintBoxRel(const int _x, const int _y, const int _dx, const int _dy, const color_t _col, int radius = 0, int type = 0xF); void paintBoxRel(const int _x, const int _y, const int _dx, const int _dy, const color_t _col, int radius = 0, int type = 0xF);
void paintVLineRel(int _x, int _y, int _dy, const color_t _col);
void paintHLineRel(int _x, int _dx, int _y, const color_t _col);
bool paintIcon(const char * const _filename, const int _x, const int _y, const int _h = 0, const color_t _offset = 1); bool paintIcon(const char * const _filename, const int _x, const int _y, const int _h = 0, const color_t _offset = 1);
void RenderString(const font_t _font, const int _x, const int _y, const int _width, const char * const _text, const color_t _color, const int _boxheight = 0, const unsigned int _flags = Font::IS_UTF8); void RenderString(const font_t _font, const int _x, const int _y, const int _width, const char * const _text, const color_t _color, const int _boxheight = 0, const unsigned int _flags = Font::IS_UTF8);