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- stringinput: use getItemColors function
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@@ -601,19 +601,10 @@ void CStringInput::paintChar(int pos, const char c)
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fb_pixel_t color;
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fb_pixel_t bgcolor;
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if (pos == selected)
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{
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color = COL_MENUCONTENTSELECTED_TEXT;
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bgcolor = COL_MENUCONTENTSELECTED_PLUS_0;
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}
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else
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{
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color = COL_MENUCONTENT_TEXT;
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bgcolor = COL_MENUCONTENT_PLUS_0;
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}
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getItemColors(color, bgcolor, pos == selected);
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frameBuffer->paintBoxRel(xpos, ypos, input_w, input_h, COL_MENUCONTENT_PLUS_2);
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frameBuffer->paintBoxRel(xpos+ 1, ypos+ 1, input_w- 2, input_h- 2, bgcolor);
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frameBuffer->paintBoxRel(xpos, ypos, input_w, input_h, bgcolor);
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frameBuffer->paintBoxFrame(xpos, ypos, input_w, input_h, 1, COL_MENUCONTENT_PLUS_2);
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int ch_w = g_Font[SNeutrinoSettings::FONT_TYPE_MENU]->getRenderWidth(ch);
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int ch_x = xpos + std::max(input_w/2 - ch_w/2, 0);
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