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spark: revert framebuffer scaling commits
we're going to use the STFB blitter instead of manually scaling everything if the videomode is not 720p, so more or less revert all commits regarding FB scaling: Revert "fontrenderer: scale fonts for nonstandard FB resolutions" Revert "neutrino: resize framebuffer on videomode change" Revert "fontrenderer: fix issue with epgwindow font when FB is scaling" Revert "neutrino: fix artefacts with scaling framebuffer and 1080i" Revert "spark: draw lines 2px wide instead of 1 in full-HD mode" Revert "spark: do not scale framebuffer for PAL mode" Revert "spark: fix framebuffer glitches" Revert "spark: do not sync blitter after every rectangle (improves performance)"
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@@ -229,7 +229,7 @@ class CFrameBuffer
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void* convertRGB2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y, int transp = 0xFF);
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void* convertRGBA2FB(unsigned char *rgbbuff, unsigned long x, unsigned long y);
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void displayRGB(unsigned char *rgbbuff, int x_size, int y_size, int x_pan, int y_pan, int x_offs, int y_offs, bool clearfb = true, int transp = 0xFF);
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void blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp = 0, uint32_t yp = 0, bool transp = false, bool scale = true);
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void blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp = 0, uint32_t yp = 0, bool transp = false);
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bool blitToPrimary(unsigned int * data, int dx, int dy, int sw, int sh);
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#if HAVE_SPARK_HARDWARE
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