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CKeyboardInput: clean up: remove keyword 'virtual'
Is not required, no sub classes
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@@ -106,27 +106,27 @@ class CKeyboardInput : public CMenuTarget, public sigc::trackable
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void keyDigiPressed(const neutrino_msg_t key);
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virtual void init();
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void init();
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virtual void paint();
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virtual int paintFooter(bool show = true);
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virtual void paintChar(int pos, std::string &c);
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virtual void paintChar(int pos);
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virtual void paintKeyboard();
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virtual void paintKey(int row, int column);
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void paint();
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int paintFooter(bool show = true);
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void paintChar(int pos, std::string &c);
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void paintChar(int pos);
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void paintKeyboard();
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void paintKey(int row, int column);
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virtual void NormalKeyPressed();
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virtual void clearString();
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virtual void switchCaps();
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virtual void keyUpPressed();
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virtual void keyDownPressed();
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virtual void keyLeftPressed();
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virtual void keyRightPressed();
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virtual void insertChar();
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virtual void deleteChar();
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virtual void keyBackspacePressed();
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virtual void switchLayout();
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virtual void setLayout();
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void NormalKeyPressed();
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void clearString();
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void switchCaps();
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void keyUpPressed();
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void keyDownPressed();
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void keyLeftPressed();
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void keyRightPressed();
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void insertChar();
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void deleteChar();
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void keyBackspacePressed();
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void switchLayout();
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void setLayout();
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public:
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CKeyboardInput(const neutrino_locale_t Name, std::string* Value, int Size = 0, CChangeObserver* Observ = NULL, const char * const Icon = NULL, const neutrino_locale_t Hint_1 = NONEXISTANT_LOCALE, const neutrino_locale_t Hint_2 = NONEXISTANT_LOCALE);
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