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use lua_Integer
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@@ -89,7 +89,7 @@ int CLuaInstCCWindow::CCWindowNew(lua_State *L)
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tableLookup(L, "name", name) || tableLookup(L, "title", name) || tableLookup(L, "caption", name);
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tableLookup(L, "icon", icon);
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int has_shadow = CC_SHADOW_OFF;
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lua_Integer has_shadow = CC_SHADOW_OFF;
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if (!tableLookup(L, "has_shadow", has_shadow)) {
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tmp1 = "false";
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if (tableLookup(L, "has_shadow", tmp1))
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