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https://github.com/tuxbox-neutrino/neutrino.git
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CMenuItem: remove redundant member for background paint
It seems this method came with more functionality in past, but it's currently not required in that Form.
This commit is contained in:
@@ -138,16 +138,6 @@ void CMenuItem::initItemColors(const bool select_mode)
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}
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void CMenuItem::paintItemBackground (const bool select_mode, const int &item_height)
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{
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CFrameBuffer *frameBuffer = CFrameBuffer::getInstance();
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//FIXME what select_mode change here ??
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if(select_mode)
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frameBuffer->paintBoxRel(x, y, dx, item_height, item_bgcolor, RADIUS_LARGE);
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else
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frameBuffer->paintBoxRel(x, y, dx, item_height, item_bgcolor, RADIUS_LARGE);
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}
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void CMenuItem::paintItemCaption(const bool select_mode, const int &item_height, const char * left_text, const char * right_text, const fb_pixel_t right_bgcol)
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void CMenuItem::paintItemCaption(const bool select_mode, const int &item_height, const char * left_text, const char * right_text, const fb_pixel_t right_bgcol)
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{
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{
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if (select_mode)
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if (select_mode)
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@@ -209,7 +199,7 @@ void CMenuItem::prepareItem(const bool select_mode, const int &item_height)
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initItemColors(select_mode);
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initItemColors(select_mode);
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//paint item background
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//paint item background
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paintItemBackground(select_mode, item_height);
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CFrameBuffer::getInstance()->paintBoxRel(x, y, dx, item_height, item_bgcolor, RADIUS_LARGE);
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}
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}
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void CMenuItem::paintItemSlider( const bool select_mode, const int &item_height, const int &optionvalue, const int &factor, const char * left_text, const char * right_text)
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void CMenuItem::paintItemSlider( const bool select_mode, const int &item_height, const int &optionvalue, const int &factor, const char * left_text, const char * right_text)
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@@ -162,8 +162,6 @@ class CMenuItem
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virtual void paintItemButton(const bool select_mode, const int &item_height, const std::string& icon_Name = NEUTRINO_ICON_BUTTON_RIGHT);
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virtual void paintItemButton(const bool select_mode, const int &item_height, const std::string& icon_Name = NEUTRINO_ICON_BUTTON_RIGHT);
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virtual void paintItemBackground (const bool select_mode, const int &item_height);
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virtual void prepareItem(const bool select_mode, const int &item_height);
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virtual void prepareItem(const bool select_mode, const int &item_height);
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virtual void setItemButton(const std::string& icon_Name, const bool is_select_button = false);
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virtual void setItemButton(const std::string& icon_Name, const bool is_select_button = false);
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