CVolumeBar: rework volumebar handling

Use CComponenets and separates the gui part from driver part

- add new class CVolumeBar as CComponentsForm
- Various changes for reworked volume bar handling in some classes
- Move AudioMute() from CVolume to new class CAudioMute
- Use CComponentsPicture to paint muteicon
This commit is contained in:
2013-05-04 22:18:46 +02:00
committed by Michael Liebmann
parent 050df14f8d
commit 8baec6d62a
15 changed files with 644 additions and 303 deletions

View File

@@ -1758,18 +1758,3 @@ void CFrameBuffer::displayRGB(unsigned char *rgbbuff, int x_size, int y_size, in
blit2FB(fbbuff, x_size, y_size, x_offs, y_offs, x_pan, y_pan);
cs_free_uncached(fbbuff);
}
void CFrameBuffer::paintMuteIcon(bool paint, int ax, int ay, int dx, int dy, bool paintFrame)
{
if(paint) {
if (paintFrame) {
paintBackgroundBoxRel(ax, ay, dx, dy);
paintBoxRel(ax, ay, dx, dy, COL_MENUCONTENT_PLUS_0, RADIUS_SMALL);
}
int icon_dx=0, icon_dy=0;
getIconSize(NEUTRINO_ICON_BUTTON_MUTE, &icon_dx, &icon_dy);
paintIcon(NEUTRINO_ICON_BUTTON_MUTE, ax+((dx-icon_dx)/2), ay+((dy-icon_dy)/2));
}
else
paintBackgroundBoxRel(ax, ay, dx, dy);
}