framebuffer_ng: implement libsigc++ usage

this is the framebuffer part of upstream commit 0146511f
This commit is contained in:
Stefan Seyfried
2016-10-22 11:45:16 +02:00
parent ec9ee6358c
commit 8f5f8781e6
2 changed files with 5 additions and 1 deletions

View File

@@ -508,6 +508,7 @@ void CFrameBuffer::paletteSet(struct fb_cmap *map)
realcolor[i] = make16color(cmap.red[i], cmap.green[i], cmap.blue[i], cmap.transp[i],
rl, ro, gl, go, bl, bo, tl, to);
}
OnAfterSetPallette();
}
void CFrameBuffer::paintHLineRelInternal2Buf(const int& x, const int& dx, const int& y, const int& box_dx, const fb_pixel_t& col, fb_pixel_t* buf)