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framebuffer_ng: implement libsigc++ usage
this is the framebuffer part of upstream commit 0146511f
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@@ -508,6 +508,7 @@ void CFrameBuffer::paletteSet(struct fb_cmap *map)
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realcolor[i] = make16color(cmap.red[i], cmap.green[i], cmap.blue[i], cmap.transp[i],
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rl, ro, gl, go, bl, bo, tl, to);
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}
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OnAfterSetPallette();
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}
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void CFrameBuffer::paintHLineRelInternal2Buf(const int& x, const int& dx, const int& y, const int& box_dx, const fb_pixel_t& col, fb_pixel_t* buf)
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