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src/gui/components/cc_frm_window.cpp dont paint over screen size
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@@ -170,8 +170,13 @@ void CComponentsWindow::initWindowSize()
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if (width == 0)
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width = frameBuffer->getScreenWidth();
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else if ((unsigned)width > frameBuffer->getScreenWidth())
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width = frameBuffer->getScreenWidth();
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if (height == 0)
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height = frameBuffer->getScreenHeight();
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else if((unsigned)height > frameBuffer->getScreenHeight())
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height = frameBuffer->getScreenHeight();
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}
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void CComponentsWindow::initWindowPos()
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