diff --git a/src/gui/components/cc_frm.cpp b/src/gui/components/cc_frm.cpp index 850e32b6a..a62df72ee 100644 --- a/src/gui/components/cc_frm.cpp +++ b/src/gui/components/cc_frm.cpp @@ -482,10 +482,8 @@ void CComponentsForm::paintCCItems() //reduce corner radius, if we have a frame around parent item, ensure matching corners inside of embedded item, this avoids ugly unpainted spaces between frame and item border //TODO: other constellations not considered at the moment - if (w_parent_frame){ - if(xpos <= fr_thickness || ypos <= fr_thickness) - cc_item->setCorner(max(0, cc_item->getCornerRadius()-w_parent_frame), cc_item->getCornerType()); - } + if (w_parent_frame) + cc_item->setCorner(max(0, cc_item->getCornerRadius()- w_parent_frame), cc_item->getCornerType()); //These steps check whether the element can be painted into the container. //Is it too wide or too high, it will be shortened and displayed in the log. diff --git a/src/gui/components/cc_frm_window.cpp b/src/gui/components/cc_frm_window.cpp index 5c05a19ed..f23245147 100644 --- a/src/gui/components/cc_frm_window.cpp +++ b/src/gui/components/cc_frm_window.cpp @@ -226,7 +226,7 @@ void CComponentsWindow::initFooter() ccw_footer->setPos(cc_xr + fr_thickness, cc_yr + height - ccw_footer->getHeight()- fr_thickness); ccw_footer->setWidth(width/*-2*fr_thickness*/); ccw_footer->enableShadow(false/*shadow*/); - ccw_footer->setCorner(corner_rad-fr_thickness, CORNER_BOTTOM); + ccw_footer->setCorner(corner_rad, CORNER_BOTTOM); ccw_footer->setButtonFont(ccw_button_font); ccw_footer->setColorBody(ccw_col_footer); ccw_footer->doPaintBg(true);