pu/fb-modules: Rename hardware defined macros for coolstream stb

BOXMODEL_NEVIS => BOXMODEL_CS_HD1
  BOXMODEL_APOLLO => BOXMODEL_CS_HD2
This commit is contained in:
M. Liebmann
2017-02-12 08:18:18 +01:00
parent 0cb26e6e98
commit 987dbe7f1d
4 changed files with 7 additions and 7 deletions

View File

@@ -46,7 +46,7 @@ libneutrino_driver_a_SOURCES = \
volume.cpp
if BOXTYPE_COOL
if BOXMODEL_APOLLO
if BOXMODEL_CS_HD2
libneutrino_driver_a_SOURCES += \
fb_accel_cs_hd2.cpp \
vfd.cpp

View File

@@ -124,10 +124,10 @@ CFrameBuffer* CFrameBuffer::getInstance()
frameBuffer = new CFbAccelSTi();
#endif
#if HAVE_COOL_HARDWARE
#ifdef BOXMODEL_NEVIS
#ifdef BOXMODEL_CS_HD1
frameBuffer = new CFbAccelCSHD1();
#endif
#ifdef BOXMODEL_APOLLO
#ifdef BOXMODEL_CS_HD2
frameBuffer = new CFbAccelCSHD2();
#endif
#endif
@@ -511,7 +511,7 @@ fb_pixel_t* CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, co
int w_align;
int offs_align;
#ifdef BOXMODEL_APOLLO
#ifdef BOXMODEL_CS_HD2
if (_dx%4 != 0) {
w_align = GetWidth4FB_HW_ACC(x, _dx, true);
if (w_align < _dx)

View File

@@ -184,7 +184,7 @@ class CFrameBuffer : public sigc::trackable
bool getActive() const; // is framebuffer active?
void setActive(bool enable); // is framebuffer active?
#if HAVE_COOL_HARDWARE && BOXMODEL_NEVIS
#ifdef BOXMODEL_CS_HD1
virtual void setupGXA() {};
virtual void add_gxa_sync_marker() {};
#endif

View File

@@ -77,7 +77,7 @@ bool CScreenShot::GetData()
bool res = false;
mutex.lock();
#if HAVE_COOL_HARDWARE && BOXMODEL_NEVIS
#ifdef BOXMODEL_CS_HD1
CFrameBuffer::getInstance()->setActive(false);
#endif
if (videoDecoder->getBlank())
@@ -86,7 +86,7 @@ bool CScreenShot::GetData()
res = videoDecoder->GetScreenImage(pixel_data, xres, yres, get_video, get_osd, scale_to_video);
#endif
#if HAVE_COOL_HARDWARE && BOXMODEL_NEVIS
#ifdef BOXMODEL_CS_HD1
/* sort of hack. GXA used to transfer/convert live image to RGB,
* so setup GXA back */
CFrameBuffer::getInstance()->setupGXA();