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- screensetup: formatting code using astyle
Signed-off-by: Thilo Graf <dbt@novatux.de>
This commit is contained in:
@@ -40,30 +40,28 @@
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class CFrameBuffer;
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class CScreenSetup : public CMenuTarget
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{
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private:
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CFrameBuffer * frameBuffer;
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int selected;
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int x_box;
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int y_box;
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int BoxHeight;
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int BoxWidth;
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int x_coord[2];
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int y_coord[2];
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private:
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CFrameBuffer *frameBuffer;
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int selected;
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int x_box;
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int y_box;
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int BoxHeight;
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int BoxWidth;
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int x_coord[2];
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int y_coord[2];
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void paint();
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void paintBorderUL();
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void paintBorderLR();
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void paintCoords();
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void paintBorder(int selected);
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void unpaintBorder(int selected);
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void paintIcons(int pselected);
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public:
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CScreenSetup();
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void hide();
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int exec(CMenuTarget* parent, const std::string & actionKey);
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void paint();
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void paintBorderUL();
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void paintBorderLR();
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void paintCoords();
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void paintBorder(int selected);
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void unpaintBorder(int selected);
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void paintIcons(int pselected);
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public:
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CScreenSetup();
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void hide();
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int exec(CMenuTarget *parent, const std::string &actionKey);
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};
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#endif
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