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change time_monotonic_ms() from time_t to int64_t
time_monotonic_ms values did wrap every ~24 days, leading to problems in code that did not cope with that. Instead of fixing all places where relative comparisons with time_monotonic_ms() are made, just use a bigger datatype. Convert all users to the new type.
This commit is contained in:
committed by
Jacek Jendrzej
parent
ea30b22119
commit
99c8168d2c
@@ -31,6 +31,7 @@
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#include <stdio.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <inttypes.h>
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#include <glfb.h>
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extern GLFramebuffer *glfb;
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@@ -115,18 +116,18 @@ void CFbAccelGLFB::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32
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void CFbAccelGLFB::run()
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{
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printf(LOGTAG "run start\n");
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time_t last_blit = 0;
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int64_t last_blit = INT64_MAX;
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blit_pending = false;
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blit_thread = true;
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blit_mutex.lock();
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set_threadname("glfb::autoblit");
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while (blit_thread) {
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blit_cond.wait(&blit_mutex, blit_pending ? BLIT_INTERVAL_MIN : BLIT_INTERVAL_MAX);
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time_t now = time_monotonic_ms();
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int64_t now = time_monotonic_ms();
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if (now - last_blit < BLIT_INTERVAL_MIN)
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{
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blit_pending = true;
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//printf(LOGTAG "run: skipped, time %ld\n", now - last_blit);
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//printf(LOGTAG "run: skipped, time %" PRId64 "\n", now - last_blit);
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}
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else
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{
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