framebuffer: add accelerator for STi framebuffer

also add a generic helper class for other accelerated
framebuffer implementations
This commit is contained in:
Stefan Seyfried
2017-02-05 21:35:52 +01:00
committed by M. Liebmann
parent beb2a67123
commit 9fe5dfbe50
5 changed files with 852 additions and 3 deletions

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@@ -26,6 +26,7 @@ libneutrino_driver_a_SOURCES = \
audioplay.cpp \
colorgradient.cpp \
fade.cpp \
fb_accel.cpp \
fb_window.cpp \
fb_generic.cpp \
file.cpp \
@@ -55,4 +56,10 @@ libneutrino_driver_a_SOURCES += \
lcdd.cpp
endif
#if BOXTYPE_SPARK
#libneutrino_driver_a_SOURCES += \
# fb_accel_sti.cpp \
# simple_display.cpp
#endif
libneutrino_driver_netfile_a_SOURCES = netfile.cpp

97
src/driver/fb_accel.cpp Normal file
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@@ -0,0 +1,97 @@
/*
Framebuffer acceleration hardware abstraction functions.
The infrastructure for hardware dependent framebuffer acceleration
functions are implemented in this class, hardware specific stuff
is in derived classes.
(C) 2017 Stefan Seyfried
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <driver/fb_generic.h>
#include <driver/fb_accel.h>
CFbAccel::CFbAccel()
{
};
CFbAccel::~CFbAccel()
{
};
void CFbAccel::paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius, int type)
{
/* draw a filled rectangle (with additional round corners) */
if (!getActive())
return;
checkFbArea(x, y, dx, dy, true);
if (!type || !radius)
{
paintRect(x, y, dx, dy, col);
checkFbArea(x, y, dx, dy, false);
return;
}
setCornerFlags(type);
/* limit the radius */
radius = limitRadius(dx, dy, radius);
if (radius < 1) /* dx or dy = 0... */
radius = 1; /* avoid div by zero below */
int line = 0;
while (line < dy) {
int ofl, ofr;
if (calcCorners(NULL, &ofl, &ofr, dy, line, radius, type)) {
int height = dy - ((corner_tl || corner_tr)?radius: 0 ) - ((corner_bl || corner_br) ? radius : 0);
paintRect(x, y + line, dx, height, col);
line += height;
continue;
}
if (dx - ofr - ofl < 1) {
//printf("FB-NG::%s:%d x %d y %d dx %d dy %d l %d r %d\n", __func__, __LINE__, x,y,dx,dy, ofl, ofr);
line++;
continue;
}
paintLine(x + ofl, y + line, x + dx - ofr, y + line, col);
line++;
}
checkFbArea(x, y, dx, dy, false);
mark(x, y, x+dx, y+dy);
}
void CFbAccel::paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col)
{
int line = 0;
int swidth = stride / sizeof(fb_pixel_t);
fb_pixel_t *fbp = getFrameBufferPointer() + (swidth * y);
int pos;
while (line < dy)
{
for (pos = x; pos < x + dx; pos++)
*(fbp + pos) = col;
fbp += swidth;
line++;
}
mark(x, y, x+dx, y+dy);
blit();
}

81
src/driver/fb_accel.h Normal file
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@@ -0,0 +1,81 @@
/*
Copyright (C) 2007-2013 Stefan Seyfried
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
private functions for the fbaccel class (only used in CFrameBuffer)
*/
#ifndef __fbaccel__
#define __fbaccel__
#include <config.h>
#include <OpenThreads/Mutex>
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Thread>
#include <OpenThreads/Condition>
#include "fb_generic.h"
#if HAVE_SPARK_HARDWARE
#define PARTIAL_BLIT 1
#endif
class CFbAccel
: public CFrameBuffer
{
public:
CFbAccel();
~CFbAccel();
void paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius, int type);
virtual void paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col);
};
class CFbAccelSTi
: public OpenThreads::Thread, public CFbAccel
{
private:
void run(void);
void blit(void);
void _blit(void);
bool blit_thread;
bool blit_pending;
OpenThreads::Condition blit_cond;
OpenThreads::Mutex blit_mutex;
fb_pixel_t *backbuffer;
#ifdef PARTIAL_BLIT
struct {
int xs;
int ys;
int xe;
int ye;
} to_blit;
uint32_t last_xres;
#endif
public:
CFbAccelSTi();
~CFbAccelSTi();
void init(const char * const);
int setMode(unsigned int xRes, unsigned int yRes, unsigned int bpp);
void paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col);
void blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp);
void waitForIdle(const char *func = NULL);
void mark(int x, int y, int dx, int dy);
fb_pixel_t * getBackBufferPointer() const;
void setBlendMode(uint8_t);
void setBlendLevel(int);
};
#endif

655
src/driver/fb_accel_sti.cpp Normal file
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@@ -0,0 +1,655 @@
/*
Framebuffer acceleration hardware abstraction functions.
The hardware dependent framebuffer acceleration functions for STi chips
are represented in this class.
(C) 2017 Stefan Seyfried
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <driver/fb_generic.h>
#include <driver/fb_accel.h>
#include <stdio.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <sys/mman.h>
#include <memory.h>
#include <math.h>
#include <limits.h>
#include <linux/kd.h>
#include <stdlib.h>
#include <linux/stmfb.h>
#include <bpamem.h>
#include <driver/abstime.h>
#include <system/set_threadname.h>
/* note that it is *not* enough to just change those values */
#define DEFAULT_XRES 1280
#define DEFAULT_YRES 720
#define DEFAULT_BPP 32
#define LOGTAG "[fb_accel_sti] "
static int bpafd = -1;
static size_t lbb_sz = 1920 * 1080; /* offset from fb start in 'pixels' */
static size_t lbb_off = lbb_sz * sizeof(fb_pixel_t); /* same in bytes */
static int backbuf_sz = 0;
void CFbAccelSTi::waitForIdle(const char *)
{
#if 0 /* blits too often and does not seem to be necessary */
blit_mutex.lock();
if (blit_pending)
{
blit_mutex.unlock();
_blit();
return;
}
blit_mutex.unlock();
#endif
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
ioctl(fd, STMFBIO_SYNC_BLITTER);
}
CFbAccelSTi::CFbAccelSTi()
{
fb_name = "STx7xxx framebuffer";
}
void CFbAccelSTi::init(const char * const)
{
blit_thread = false;
CFrameBuffer::init();
if (lfb == NULL) {
printf(LOGTAG "CFrameBuffer::init() failed.\n");
return; /* too bad... */
}
available = fix.smem_len;
printf(LOGTAG "%dk video mem\n", available / 1024);
memset(lfb, 0, available);
lbb = lfb; /* the memory area to draw to... */
if (available < 12*1024*1024)
{
/* for old installations that did not upgrade their module config
* it will still work good enough to display the message below */
fprintf(stderr, "[neutrino] WARNING: not enough framebuffer memory available!\n");
fprintf(stderr, "[neutrino] I need at least 12MB.\n");
FILE *f = fopen("/tmp/infobar.txt", "w");
if (f) {
fprintf(f, "NOT ENOUGH FRAMEBUFFER MEMORY!");
fclose(f);
}
lbb_sz = 0;
lbb_off = 0;
}
lbb = lfb + lbb_sz;
bpafd = open("/dev/bpamem0", O_RDWR | O_CLOEXEC);
if (bpafd < 0)
{
fprintf(stderr, "[neutrino] FB: cannot open /dev/bpamem0: %m\n");
return;
}
backbuf_sz = 1280 * 720 * sizeof(fb_pixel_t);
BPAMemAllocMemData bpa_data;
bpa_data.bpa_part = (char *)"LMI_VID";
bpa_data.mem_size = backbuf_sz;
int res;
res = ioctl(bpafd, BPAMEMIO_ALLOCMEM, &bpa_data);
if (res)
{
fprintf(stderr, "[neutrino] FB: cannot allocate from bpamem: %m\n");
fprintf(stderr, "backbuf_sz: %d\n", backbuf_sz);
close(bpafd);
bpafd = -1;
return;
}
close(bpafd);
char bpa_mem_device[30];
sprintf(bpa_mem_device, "/dev/bpamem%d", bpa_data.device_num);
bpafd = open(bpa_mem_device, O_RDWR | O_CLOEXEC);
if (bpafd < 0)
{
fprintf(stderr, "[neutrino] FB: cannot open secondary %s: %m\n", bpa_mem_device);
return;
}
backbuffer = (fb_pixel_t *)mmap(0, bpa_data.mem_size, PROT_WRITE|PROT_READ, MAP_SHARED, bpafd, 0);
if (backbuffer == MAP_FAILED)
{
fprintf(stderr, "[neutrino] FB: cannot map from bpamem: %m\n");
ioctl(bpafd, BPAMEMIO_FREEMEM);
close(bpafd);
bpafd = -1;
return;
}
#ifdef PARTIAL_BLIT
to_blit.xs = to_blit.ys = INT_MAX;
to_blit.xe = to_blit.ye = 0;
last_xres = 0;
#endif
/* start the autoblit-thread (run() function) */
OpenThreads::Thread::start();
};
CFbAccelSTi::~CFbAccelSTi()
{
if (blit_thread)
{
blit_thread = false;
blit(); /* wakes up the thread */
OpenThreads::Thread::join();
}
if (backbuffer)
{
fprintf(stderr, LOGTAG "unmap backbuffer\n");
munmap(backbuffer, backbuf_sz);
}
if (bpafd != -1)
{
fprintf(stderr, LOGTAG "BPAMEMIO_FREEMEM\n");
ioctl(bpafd, BPAMEMIO_FREEMEM);
close(bpafd);
}
if (lfb)
munmap(lfb, available);
if (fd > -1)
close(fd);
}
void CFbAccelSTi::paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col)
{
if (dx <= 0 || dy <= 0)
return;
// The STM blitter introduces considerable overhead probably not worth for single lines. --martii
if (dx == 1) {
waitForIdle();
fb_pixel_t *fbs = getFrameBufferPointer() + (DEFAULT_XRES * y) + x;
fb_pixel_t *fbe = fbs + DEFAULT_XRES * dy;
while (fbs < fbe) {
*fbs = col;
fbs += DEFAULT_XRES;
}
mark(x , y, x + 1, y + dy);
return;
}
if (dy == 1) {
waitForIdle();
fb_pixel_t *fbs = getFrameBufferPointer() + (DEFAULT_XRES * y) + x;
fb_pixel_t *fbe = fbs + dx;
while (fbs < fbe)
*fbs++ = col;
mark(x , y, x + dx, y + 1);
return;
}
/* function has const parameters, so copy them here... */
int width = dx;
int height = dy;
int xx = x;
int yy = y;
/* maybe we should just return instead of fixing this up... */
if (x < 0) {
fprintf(stderr, "[neutrino] fb::%s: x < 0 (%d)\n", __func__, x);
width += x;
if (width <= 0)
return;
xx = 0;
}
if (y < 0) {
fprintf(stderr, "[neutrino] fb::%s: y < 0 (%d)\n", __func__, y);
height += y;
if (height <= 0)
return;
yy = 0;
}
int right = xx + width;
int bottom = yy + height;
if (right > (int)xRes) {
if (xx >= (int)xRes) {
fprintf(stderr, "[neutrino] fb::%s: x >= xRes (%d > %d)\n", __func__, xx, xRes);
return;
}
fprintf(stderr, "[neutrino] fb::%s: x+w > xRes! (%d+%d > %d)\n", __func__, xx, width, xRes);
right = xRes;
}
if (bottom > (int)yRes) {
if (yy >= (int)yRes) {
fprintf(stderr, "[neutrino] fb::%s: y >= yRes (%d > %d)\n", __func__, yy, yRes);
return;
}
fprintf(stderr, "[neutrino] fb::%s: y+h > yRes! (%d+%d > %d)\n", __func__, yy, height, yRes);
bottom = yRes;
}
STMFBIO_BLT_DATA bltData;
memset(&bltData, 0, sizeof(STMFBIO_BLT_DATA));
bltData.operation = BLT_OP_FILL;
bltData.dstOffset = lbb_off;
bltData.dstPitch = stride;
bltData.dst_left = xx;
bltData.dst_top = yy;
bltData.dst_right = right;
bltData.dst_bottom = bottom;
bltData.dstFormat = SURF_ARGB8888;
bltData.srcFormat = SURF_ARGB8888;
bltData.dstMemBase = STMFBGP_FRAMEBUFFER;
bltData.srcMemBase = STMFBGP_FRAMEBUFFER;
bltData.colour = col;
mark(xx, yy, bltData.dst_right, bltData.dst_bottom);
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
if (ioctl(fd, STMFBIO_BLT, &bltData ) < 0)
fprintf(stderr, "blitRect FBIO_BLIT: %m x:%d y:%d w:%d h:%d s:%d\n", xx,yy,width,height,stride);
blit();
}
void CFbAccelSTi::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp)
{
int x, y, dw, dh;
x = xoff;
y = yoff;
dw = width - xp;
dh = height - yp;
size_t mem_sz = width * height * sizeof(fb_pixel_t);
unsigned long ulFlags = 0;
if (!transp) /* transp == false (default): use transparency from source alphachannel */
ulFlags = BLT_OP_FLAGS_BLEND_SRC_ALPHA|BLT_OP_FLAGS_BLEND_DST_MEMORY; // we need alpha blending
STMFBIO_BLT_EXTERN_DATA blt_data;
memset(&blt_data, 0, sizeof(STMFBIO_BLT_EXTERN_DATA));
blt_data.operation = BLT_OP_COPY;
blt_data.ulFlags = ulFlags;
blt_data.srcOffset = 0;
blt_data.srcPitch = width * 4;
blt_data.dstOffset = lbb_off;
blt_data.dstPitch = stride;
blt_data.src_left = xp;
blt_data.src_top = yp;
blt_data.src_right = width;
blt_data.src_bottom = height;
blt_data.dst_left = x;
blt_data.dst_top = y;
blt_data.dst_right = x + dw;
blt_data.dst_bottom = y + dh;
blt_data.srcFormat = SURF_ARGB8888;
blt_data.dstFormat = SURF_ARGB8888;
blt_data.srcMemBase = (char *)backbuffer;
blt_data.dstMemBase = (char *)lfb;
blt_data.srcMemSize = mem_sz;
blt_data.dstMemSize = stride * yRes + lbb_off;
mark(x, y, blt_data.dst_right, blt_data.dst_bottom);
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
ioctl(fd, STMFBIO_SYNC_BLITTER);
if (fbbuff != backbuffer)
memmove(backbuffer, fbbuff, mem_sz);
// icons are so small that they will still be in cache
msync(backbuffer, backbuf_sz, MS_SYNC);
if (ioctl(fd, STMFBIO_BLT_EXTERN, &blt_data) < 0)
perror(LOGTAG "blit2FB STMFBIO_BLT_EXTERN");
return;
}
#define BLIT_INTERVAL_MIN 40
#define BLIT_INTERVAL_MAX 250
void CFbAccelSTi::run()
{
printf(LOGTAG "::run start\n");
time_t last_blit = 0;
blit_pending = false;
blit_thread = true;
blit_mutex.lock();
set_threadname("stifb::autoblit");
while (blit_thread) {
blit_cond.wait(&blit_mutex, blit_pending ? BLIT_INTERVAL_MIN : BLIT_INTERVAL_MAX);
time_t now = time_monotonic_ms();
if (now - last_blit < BLIT_INTERVAL_MIN)
{
blit_pending = true;
//printf(LOGTAG "::run: skipped, time %ld\n", now - last_blit);
}
else
{
blit_pending = false;
blit_mutex.unlock();
_blit();
blit_mutex.lock();
last_blit = now;
}
}
blit_mutex.unlock();
printf(LOGTAG "::run end\n");
}
void CFbAccelSTi::blit()
{
//printf(LOGTAG "::blit\n");
blit_mutex.lock();
blit_cond.signal();
blit_mutex.unlock();
}
void CFbAccelSTi::_blit()
{
#if 0
static time_t last = 0;
time_t now = time_monotonic_ms();
printf("%s %ld\n", __func__, now - last);
last = now;
#endif
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
#ifdef PARTIAL_BLIT
if (to_blit.xs == INT_MAX)
return;
int srcXa = to_blit.xs;
int srcYa = to_blit.ys;
int srcXb = to_blit.xe;
int srcYb = to_blit.ye;
#else
const int srcXa = 0;
const int srcYa = 0;
int srcXb = xRes;
int srcYb = yRes;
#endif
STMFBIO_BLT_DATA bltData;
memset(&bltData, 0, sizeof(STMFBIO_BLT_DATA));
bltData.operation = BLT_OP_COPY;
//bltData.ulFlags = BLT_OP_FLAGS_BLEND_SRC_ALPHA | BLT_OP_FLAGS_BLEND_DST_MEMORY; // we need alpha blending
// src
bltData.srcOffset = lbb_off;
bltData.srcPitch = stride;
bltData.src_left = srcXa;
bltData.src_top = srcYa;
bltData.src_right = srcXb;
bltData.src_bottom = srcYb;
bltData.srcFormat = SURF_BGRA8888;
bltData.srcMemBase = STMFBGP_FRAMEBUFFER;
/* calculate dst/blit factor */
fb_var_screeninfo s;
if (ioctl(fd, FBIOGET_VSCREENINFO, &s) == -1)
perror("CFbAccel <FBIOGET_VSCREENINFO>");
#ifdef PARTIAL_BLIT
if (s.xres != last_xres) /* fb resolution has changed -> clear artifacts */
{
last_xres = s.xres;
bltData.src_left = 0;
bltData.src_top = 0;
bltData.src_right = xRes;
bltData.src_bottom = yRes;
}
double xFactor = (double)s.xres/(double)xRes;
double yFactor = (double)s.yres/(double)yRes;
int desXa = xFactor * bltData.src_left;
int desYa = yFactor * bltData.src_top;
int desXb = xFactor * bltData.src_right;
int desYb = yFactor * bltData.src_bottom;
#else
const int desXa = 0;
const int desYa = 0;
int desXb = s.xres;
int desYb = s.yres;
#endif
/* dst */
bltData.dstOffset = 0;
bltData.dstPitch = s.xres * 4;
bltData.dst_left = desXa;
bltData.dst_top = desYa;
bltData.dst_right = desXb;
bltData.dst_bottom = desYb;
bltData.dstFormat = SURF_BGRA8888;
bltData.dstMemBase = STMFBGP_FRAMEBUFFER;
//printf("CFbAccelSTi::blit: sx:%d sy:%d sxe:%d sye: %d dx:%d dy:%d dxe:%d dye:%d\n", srcXa, srcYa, srcXb, srcYb, desXa, desYa, desXb, desYb);
if ((bltData.dst_right > s.xres) || (bltData.dst_bottom > s.yres))
printf(LOGTAG "blit: values out of range desXb:%d desYb:%d\n",
bltData.dst_right, bltData.dst_bottom);
if(ioctl(fd, STMFBIO_SYNC_BLITTER) < 0)
perror(LOGTAG "blit ioctl STMFBIO_SYNC_BLITTER 1");
msync(lbb, xRes * 4 * yRes, MS_SYNC);
if (ioctl(fd, STMFBIO_BLT, &bltData ) < 0)
perror(LOGTAG "STMFBIO_BLT");
if(ioctl(fd, STMFBIO_SYNC_BLITTER) < 0)
perror(LOGTAG "blit ioctl STMFBIO_SYNC_BLITTER 2");
#ifdef PARTIAL_BLIT
to_blit.xs = to_blit.ys = INT_MAX;
to_blit.xe = to_blit.ye = 0;
#endif
}
/* not really used yet */
#ifdef PARTIAL_BLIT
void CFbAccelSTi::mark(int xs, int ys, int xe, int ye)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
if (xs < to_blit.xs)
to_blit.xs = xs;
if (ys < to_blit.ys)
to_blit.ys = ys;
if (xe > to_blit.xe) {
if (xe >= (int)xRes)
to_blit.xe = xRes - 1;
else
to_blit.xe = xe;
}
if (ye > to_blit.ye) {
if (ye >= (int)xRes)
to_blit.ye = yRes - 1;
else
to_blit.ye = ye;
}
#if 0
/* debug code that kills neutrino right away if the blit area is invalid
* only enable this for creating a coredump for debugging */
fb_var_screeninfo s;
if (ioctl(fd, FBIOGET_VSCREENINFO, &s) == -1)
perror("CFbAccel <FBIOGET_VSCREENINFO>");
if ((xe > s.xres) || (ye > s.yres)) {
fprintf(stderr, LOGTAG "mark: values out of range xe:%d ye:%d\n", xe, ye);
int *kill = NULL;
*kill = 1; /* oh my */
}
#endif
}
#else
void CFbAccelSTi::mark(int, int, int, int)
{
}
#endif
/* wrong name... */
int CFbAccelSTi::setMode(unsigned int, unsigned int, unsigned int)
{
/* it's all fake... :-) */
xRes = screeninfo.xres = screeninfo.xres_virtual = DEFAULT_XRES;
yRes = screeninfo.yres = screeninfo.yres_virtual = DEFAULT_YRES;
bpp = screeninfo.bits_per_pixel = DEFAULT_BPP;
stride = screeninfo.xres * screeninfo.bits_per_pixel / 8;
return 0;
}
fb_pixel_t *CFbAccelSTi::getBackBufferPointer() const
{
return backbuffer;
}
/* original interfaceL: 1 == pixel alpha, 2 == global alpha premultiplied */
void CFbAccelSTi::setBlendMode(uint8_t mode)
{
/* mode = 1 => reset to no extra transparency */
if (mode == 1)
setBlendLevel(0);
}
/* level = 100 -> transparent, level = 0 -> nontransperent */
void CFbAccelSTi::setBlendLevel(int level)
{
struct stmfbio_var_screeninfo_ex v;
memset(&v, 0, sizeof(v));
/* set to 0 already...
v.layerid = 0;
v.activate = STMFBIO_ACTIVATE_IMMEDIATE; // == 0
v.premultiplied_alpha = 0;
*/
v.caps = STMFBIO_VAR_CAPS_OPACITY | STMFBIO_VAR_CAPS_PREMULTIPLIED;
v.opacity = 0xff - (level * 0xff / 100);
if (ioctl(fd, STMFBIO_SET_VAR_SCREENINFO_EX, &v) < 0)
perror(LOGTAG "setBlendLevel STMFBIO");
}
#if 0
/* this is not accelerated... */
void CFbAccelSTi::paintPixel(const int x, const int y, const fb_pixel_t col)
{
fb_pixel_t *pos = getFrameBufferPointer();
pos += (stride / sizeof(fb_pixel_t)) * y;
pos += x;
*pos = col;
}
/* unused, because horizontal and vertical line are not acceleratedn in paintRect anyway
* and everything else is identical to fb_generic code */
void CFbAccelSTi::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col)
{
int dx = abs (xa - xb);
int dy = abs (ya - yb);
if (dy == 0) /* horizontal line */
{
/* paintRect actually is 1 pixel short to the right,
* but that's bug-compatibility with the GXA code */
paintRect(xa, ya, xb - xa, 1, col);
return;
}
if (dx == 0) /* vertical line */
{
paintRect(xa, ya, 1, yb - ya, col);
return;
}
int x;
int y;
int End;
int step;
if (dx > dy)
{
int p = 2 * dy - dx;
int twoDy = 2 * dy;
int twoDyDx = 2 * (dy-dx);
if (xa > xb)
{
x = xb;
y = yb;
End = xa;
step = ya < yb ? -1 : 1;
}
else
{
x = xa;
y = ya;
End = xb;
step = yb < ya ? -1 : 1;
}
paintPixel(x, y, col);
while (x < End)
{
x++;
if (p < 0)
p += twoDy;
else
{
y += step;
p += twoDyDx;
}
paintPixel(x, y, col);
}
}
else
{
int p = 2 * dx - dy;
int twoDx = 2 * dx;
int twoDxDy = 2 * (dx-dy);
if (ya > yb)
{
x = xb;
y = yb;
End = ya;
step = xa < xb ? -1 : 1;
}
else
{
x = xa;
y = ya;
End = yb;
step = xb < xa ? -1 : 1;
}
paintPixel(x, y, col);
while (y < End)
{
y++;
if (p < 0)
p += twoDx;
else
{
x += step;
p += twoDxDy;
}
paintPixel(x, y, col);
}
}
mark(xa, ya, xb, yb);
blit();
}
#endif

View File

@@ -30,7 +30,8 @@
#include <config.h>
#endif
#include <driver/framebuffer.h>
#include <driver/fb_generic.h>
#include <driver/fb_accel.h>
#include <stdio.h>
#include <fcntl.h>
@@ -118,7 +119,11 @@ CFrameBuffer* CFrameBuffer::getInstance()
{
static CFrameBuffer* frameBuffer = NULL;
if(!frameBuffer) {
if (!frameBuffer) {
#if HAVE_SPARK_HARDWARE
frameBuffer = new CFbAccelSTi();
#endif
if (!frameBuffer)
frameBuffer = new CFrameBuffer();
printf("[neutrino] %s Instance created\n", frameBuffer->fb_name);
}
@@ -715,6 +720,7 @@ void CFrameBuffer::paintVLineRel(int x, int y, int dy, const fb_pixel_t col)
return;
paintVLineRelInternal(x, y, dy, col);
mark(x, y, x, y + dy);
}
void CFrameBuffer::paintHLineRelInternal(int x, int dx, int y, const fb_pixel_t col)
@@ -731,6 +737,7 @@ void CFrameBuffer::paintHLineRel(int x, int dx, int y, const fb_pixel_t col)
return;
paintHLineRelInternal(x, dx, y, col);
mark(x, y, x + dx, y);
}
void CFrameBuffer::setIconBasePath(const std::string & iconPath)
@@ -1245,6 +1252,7 @@ void CFrameBuffer::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t co
paintPixel (x, y, col);
}
}
mark(xa, ya, xb, yb);
}
#if 0
//never used
@@ -1533,6 +1541,7 @@ void CFrameBuffer::RestoreScreen(int x, int y, int dx, int dy, fb_pixel_t * cons
fbpos += stride;
bkpos += dx;
}
mark(x, y, x + dx, y + dy);
checkFbArea(x, y, dx, dy, false);
}
#if 0