neutrino: adapt to the framebuffer_spark blitter change

basically add fb->blit() in every widget where necessary to
make sure the framebuffer is updated with current content
This commit is contained in:
Stefan Seyfried
2012-04-01 12:57:38 +02:00
parent ca873b609f
commit a029333c1a
36 changed files with 134 additions and 7 deletions

View File

@@ -323,6 +323,7 @@ int CBouquetList::show(bool bShowChannelList)
paintHead();
paint();
frameBuffer->blit();
int oldselected = selected;
int firstselected = selected+ 1;
@@ -511,6 +512,7 @@ int CBouquetList::show(bool bShowChannelList)
res = -2;
}
};
frameBuffer->blit();
}
hide();
@@ -527,6 +529,7 @@ int CBouquetList::show(bool bShowChannelList)
void CBouquetList::hide()
{
frameBuffer->paintBackgroundBoxRel(x,y, width,height+10);
frameBuffer->blit();
}
void CBouquetList::paintItem(int pos)