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CComponents: add automaticaly cut of items with too large dimensions
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@@ -1574,26 +1574,39 @@ void CComponentsForm::paint(bool do_save_bg)
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void CComponentsForm::paintCCItems()
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{
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size_t items_count = v_cc_items.size();
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int x_tmp = x-fr_thickness;
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int y_tmp = y-fr_thickness;
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// int w_tmp = (width-2*fr_thickness)/items_count;
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// int h_tmp = (height-2*fr_thickness)/items_count;
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int x_tmp = x+fr_thickness;
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int y_tmp = y+fr_thickness;
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int xx = x+width-fr_thickness; //right form border
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int yy = y+height-fr_thickness; //bottom form border
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for(size_t i=0; i<items_count; i++) {
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//cache original item position
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int x_item = v_cc_items[i]->getXPos();
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int y_item = v_cc_items[i]->getYPos();
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//cache original item position and dimensions
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int x_item, y_item, w_item, h_item;
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v_cc_items[i]->getDimensions(&x_item, &y_item, &w_item, &h_item);
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//set adapted position onto form
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v_cc_items[i]->setXPos(x_tmp+x_item);
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v_cc_items[i]->setYPos(y_tmp+y_item);
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//watch dimensions of items
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int xx_item = v_cc_items[i]->getXPos()+w_item; //right item border
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if (xx_item > xx){
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v_cc_items[i]->setWidth(w_item-(xx_item-xx));
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printf("[CComponentsForm] %s: item %d too large, definied width=%d, possible width=%d \n", __FUNCTION__, i, w_item, v_cc_items[i]->getWidth());
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}
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int yy_item = v_cc_items[i]->getYPos()+h_item; //bottom item border
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if (yy_item > yy){
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v_cc_items[i]->setHeight(h_item-(yy_item-yy));
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printf("[CComponentsForm] %s: item %d too large, definied height=%d, possible height=%d \n", __FUNCTION__, i, h_item, v_cc_items[i]->getHeight());
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}
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//paint element without saved screen!
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v_cc_items[i]->paint(CC_SAVE_SCREEN_NO);
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//restore position
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v_cc_items[i]->setXPos(x_item);
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v_cc_items[i]->setYPos(y_item);
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//restore dimensions and position
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v_cc_items[i]->setDimensionsAll(x_item, y_item, w_item, h_item);
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}
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}
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