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CLuaInstance: Move ccomponents functions in separate classes / files
- cwindow (CComponentsWindow) - ctext (CComponentsText) - cpicture (CComponentsPicture) - signalbox (CSignalBox) - No api changes, code only
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49
src/gui/lua/lua_cc_signalbox.h
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49
src/gui/lua/lua_cc_signalbox.h
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/*
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* lua components signalbox
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*
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* (C) 2014-2015 M. Liebmann (micha-bbg)
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* (C) 2014 Sven Hoefer (svenhoefer)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _LUACCSIGNALBOX_H
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#define _LUACCSIGNALBOX_H
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class CLuaCCSignalBox
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{
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public:
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CSignalBox *s;
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CComponentsForm *parent;
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CLuaCCSignalBox() { s = NULL; parent = NULL;}
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~CLuaCCSignalBox() { if (parent == NULL) delete s; }
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};
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class CLuaInstCCSignalbox
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{
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public:
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CLuaInstCCSignalbox() {};
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~CLuaInstCCSignalbox() {};
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static CLuaInstCCSignalbox* getInstance();
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static void CCSignalBoxRegister(lua_State *L);
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private:
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static CLuaCCSignalBox *CCSignalBoxCheck(lua_State *L, int n);
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static int CCSignalBoxNew(lua_State *L);
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static int CCSignalBoxPaint(lua_State *L);
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static int CCSignalBoxSetCenterPos(lua_State *L);
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static int CCSignalBoxDelete(lua_State *L);
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};
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#endif //_LUACCSIGNALBOX_H
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