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neutrino: port rounded corner code from tuxbox CVS
This allows to set all four corners separately. The default is now to have all four corners rounded if radius is > 0 in paintBoxRel. It also places hard coded integer numbers for CORNER_TOP and CORNER_BOTTOM with the respective #defines. This should make it much easier to port over code parts from tuxbox.org. However, there are probably bugs and oversights in that I did not find yet. Reports are welcome. git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@45 e54a6e83-5905-42d5-8d5c-058d10e6a962
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@@ -44,7 +44,7 @@ class CFBWindow
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CFBWindow(const int _x, const int _y, const int _dx, const int _dy);
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~CFBWindow();
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void paintBoxRel(const int _x, const int _y, const int _dx, const int _dy, const color_t _col, int radius = 0, int type = 0);
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void paintBoxRel(const int _x, const int _y, const int _dx, const int _dy, const color_t _col, int radius = 0, int type = 0xF);
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bool paintIcon(const char * const _filename, const int _x, const int _y, const color_t _offset = 1);
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void RenderString(const font_t _font, const int _x, const int _y, const int _width, const char * const _text, const color_t _color, const int _boxheight = 0, const bool _utf8_encoded = false);
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};
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