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neutrino: port rounded corner code from tuxbox CVS
This allows to set all four corners separately. The default is now to have all four corners rounded if radius is > 0 in paintBoxRel. It also places hard coded integer numbers for CORNER_TOP and CORNER_BOTTOM with the respective #defines. This should make it much easier to port over code parts from tuxbox.org. However, there are probably bugs and oversights in that I did not find yet. Reports are welcome. git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@45 e54a6e83-5905-42d5-8d5c-058d10e6a962
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@@ -1905,8 +1905,8 @@ void CAudioPlayerGui::paintItemID3DetailsLine (int pos)
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if (!m_playlist.empty() && (pos >= 0))
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{
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// 1. col thick line
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 4, ypos1, 4, m_fheight, col2 /*, c_rad_small, CORNER_LEFT*/);//FIXME
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 3, ypos1, 8, m_fheight, col1 /*, c_rad_small, CORNER_LEFT*/); // item marker
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 4, ypos1, 4, m_fheight, col2, c_rad_small, CORNER_LEFT);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 3, ypos1, 8, m_fheight, col1, c_rad_small, CORNER_LEFT); // item marker
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 4, ypos2, 4, m_info_height, col1);
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