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neutrino: port rounded corner code from tuxbox CVS
This allows to set all four corners separately. The default is now to have all four corners rounded if radius is > 0 in paintBoxRel. It also places hard coded integer numbers for CORNER_TOP and CORNER_BOTTOM with the respective #defines. This should make it much easier to port over code parts from tuxbox.org. However, there are probably bugs and oversights in that I did not find yet. Reports are welcome. git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@45 e54a6e83-5905-42d5-8d5c-058d10e6a962
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@@ -742,7 +742,7 @@ void CTimerList::paintItem(int pos)
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void CTimerList::paintHead()
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{
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frameBuffer->paintBoxRel(x,y, width,theight+0, COL_MENUHEAD_PLUS_0, ROUND_RADIUS, 1);
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frameBuffer->paintBoxRel(x, y, width, theight, COL_MENUHEAD_PLUS_0, ROUND_RADIUS, CORNER_TOP);
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frameBuffer->paintIcon("timer.raw",x+5,y+4);
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g_Font[SNeutrinoSettings::FONT_TYPE_MENU_TITLE]->RenderString(x+35,y+theight+0, width- 45, g_Locale->getText(LOCALE_TIMERLIST_NAME), COL_MENUHEAD, 0, true); // UTF-8
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@@ -761,7 +761,7 @@ const struct button_label TimerListButtons[3] =
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void CTimerList::paintFoot()
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{
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int ButtonWidth = (width - 20) / 4;
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frameBuffer->paintBoxRel(x,y+height, width,buttonHeight, COL_MENUHEAD_PLUS_0, ROUND_RADIUS, 2);
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frameBuffer->paintBoxRel(x, y+height, width, buttonHeight, COL_MENUHEAD_PLUS_0, ROUND_RADIUS, CORNER_BOTTOM);
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//frameBuffer->paintHLine(x, x+width, y, COL_INFOBAR_SHADOW_PLUS_0);
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if (timerlist.empty())
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