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neutrino: port rounded corner code from tuxbox CVS
This allows to set all four corners separately. The default is now to have all four corners rounded if radius is > 0 in paintBoxRel. It also places hard coded integer numbers for CORNER_TOP and CORNER_BOTTOM with the respective #defines. This should make it much easier to port over code parts from tuxbox.org. However, there are probably bugs and oversights in that I did not find yet. Reports are welcome. git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@45 e54a6e83-5905-42d5-8d5c-058d10e6a962
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@@ -471,8 +471,8 @@ void CStringInput::paint()
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//frameBuffer->paintBoxRel(x, y, width, hheight, COL_MENUHEAD_PLUS_0);
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//frameBuffer->paintBoxRel(x, y + hheight, width, height - hheight, COL_MENUCONTENT_PLUS_0);
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frameBuffer->paintBoxRel(x, y, width, hheight, COL_MENUHEAD_PLUS_0, ROUND_RADIUS, 1); //round
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frameBuffer->paintBoxRel(x, y + hheight, width, height - hheight, COL_MENUCONTENT_PLUS_0, ROUND_RADIUS, 2);//round
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frameBuffer->paintBoxRel(x, y, width, hheight, COL_MENUHEAD_PLUS_0, ROUND_RADIUS, CORNER_TOP); //round
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frameBuffer->paintBoxRel(x, y + hheight, width, height - hheight, COL_MENUCONTENT_PLUS_0, ROUND_RADIUS, CORNER_BOTTOM);//round
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if (!(iconfile.empty()))
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{
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@@ -685,7 +685,7 @@ void CStringInputSMS::paint()
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frameBuffer->paintIcon("numericpad.raw", x+20+140, y+ hheight+ mheight+ iheight* 3+ 30, COL_MENUCONTENT);
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frameBuffer->paintBoxRel(x,y+height-25, width,25, COL_MENUHEAD_PLUS_0, ROUND_RADIUS, 2);
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frameBuffer->paintBoxRel(x,y+height-25, width,25, COL_MENUHEAD_PLUS_0, ROUND_RADIUS, CORNER_BOTTOM);
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frameBuffer->paintHLine(x, x+width, y+height-25, COL_INFOBAR_SHADOW_PLUS_0);
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::paintButtons(frameBuffer, g_Font[SNeutrinoSettings::FONT_TYPE_INFOBAR_SMALL], g_Locale, x + 8, y+height-25+1, 230, 2, CStringInputSMSButtons);
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