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- lua_cc_*: use COL_SHADOW for shadows
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@@ -85,7 +85,7 @@ int CLuaInstCCText::CCTextNew(lua_State *L)
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lua_Unsigned color_text = (lua_Unsigned)COL_MENUCONTENT_TEXT;
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lua_Unsigned color_frame = (lua_Unsigned)COL_MENUCONTENT_PLUS_6;
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lua_Unsigned color_body = (lua_Unsigned)COL_MENUCONTENT_PLUS_0;
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lua_Unsigned color_shadow = (lua_Unsigned)COL_MENUCONTENTDARK_PLUS_0;
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lua_Unsigned color_shadow = (lua_Unsigned)COL_SHADOW_PLUS_0;
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tableLookup(L, "parent", (void**)&parent);
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tableLookup(L, "x", x);
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