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CComponentsItem: remove frame witdth from boxrad calculation
This fix possible artefacts on the bottom right corner with frame
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@@ -93,7 +93,7 @@ void CComponentsItem::paintInit(bool do_save_bg)
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box_rad -= max(0, 2*box_rad-dy);
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//Workaround: ensure radius values >= 0, framebuffer methode paintBoxRel() gets confused
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box_rad = max(box_rad-th, 0);
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box_rad = max(box_rad, 0);
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fb_pixel_t col_shadow_clean = 0;
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//if item is bound on a parent form,...
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