implement getWidth4FB_HW_ACC in fb_accel class

This helper to determine alignment for hardware blitting is now in
system/helpers.h, where it does not really belong. Put it into the
framebuffer class instead. Framebuffers that don't need it will just
get a dummy function, the cs_hd2 framebuffer gets the real thing.
Also add a bool function that indicates the need for alignment.
This commit is contained in:
Stefan Seyfried
2017-02-14 00:09:33 +01:00
committed by M. Liebmann
parent 7fdc4c7178
commit b6909fb815
4 changed files with 27 additions and 2 deletions

View File

@@ -127,6 +127,8 @@ class CFbAccelCSHD2
void blitBox2FB(const fb_pixel_t* boxBuf, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff); void blitBox2FB(const fb_pixel_t* boxBuf, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff);
void setBlendMode(uint8_t); void setBlendMode(uint8_t);
void setBlendLevel(int); void setBlendLevel(int);
uint32_t getWidth4FB_HW_ACC(const uint32_t x, const uint32_t w, const bool max=true);
bool needAlign4Blit() { return true; };
}; };
class CFbAccelGLFB class CFbAccelGLFB

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@@ -228,3 +228,20 @@ void CFbAccelCSHD2::setBlendLevel(int level)
if (level == 100) // TODO: sucks. if (level == 100) // TODO: sucks.
usleep(20000); usleep(20000);
} }
/* align for hw blit */
uint32_t CFbAccelCSHD2::getWidth4FB_HW_ACC(const uint32_t _x, const uint32_t _w, const bool max)
{
uint32_t ret = _w;
if ((_x + ret) >= xRes)
ret = xRes-_x-1;
if (ret%4 == 0)
return ret;
int add = (max) ? 3 : 0;
ret = ((ret + add) / 4) * 4;
if ((_x + ret) >= xRes)
ret -= 4;
return ret;
}

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@@ -48,7 +48,6 @@
#include <gui/color.h> #include <gui/color.h>
#include <gui/pictureviewer.h> #include <gui/pictureviewer.h>
#include <system/debug.h> #include <system/debug.h>
#include <system/helpers.h>
#include <global.h> #include <global.h>
#include <video.h> #include <video.h>
#include <cs_api.h> #include <cs_api.h>
@@ -514,7 +513,7 @@ fb_pixel_t* CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, co
#ifdef BOXMODEL_CS_HD2 #ifdef BOXMODEL_CS_HD2
if (_dx%4 != 0) { if (_dx%4 != 0) {
w_align = GetWidth4FB_HW_ACC(x, _dx, true); w_align = getWidth4FB_HW_ACC(x, _dx, true);
if (w_align < _dx) if (w_align < _dx)
_dx = w_align; _dx = w_align;
offs_align = w_align - _dx; offs_align = w_align - _dx;
@@ -1770,3 +1769,8 @@ bool CFrameBuffer::_checkFbArea(int _x, int _y, int _dx, int _dy, bool prev)
void CFrameBuffer::mark(int , int , int , int ) void CFrameBuffer::mark(int , int , int , int )
{ {
} }
uint32_t CFrameBuffer::getWidth4FB_HW_ACC(const uint32_t /*x*/, const uint32_t w, const bool /*max*/)
{
return w;
}

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@@ -185,6 +185,8 @@ class CFrameBuffer : public sigc::trackable
bool getActive() const; // is framebuffer active? bool getActive() const; // is framebuffer active?
void setActive(bool enable); // is framebuffer active? void setActive(bool enable); // is framebuffer active?
virtual void setupGXA() { return; }; // reinitialize stuff virtual void setupGXA() { return; }; // reinitialize stuff
virtual bool needAlign4Blit() { return false; };
virtual uint32_t getWidth4FB_HW_ACC(const uint32_t x, const uint32_t w, const bool max=true);
void setTransparency( int tr = 0 ); void setTransparency( int tr = 0 );
virtual void setBlendMode(uint8_t mode = 1); virtual void setBlendMode(uint8_t mode = 1);