set useful thread names for all spawned threads

This commit is contained in:
Stefan Seyfried
2017-02-12 15:17:32 +01:00
parent cece5efac4
commit b9da7f01bf
15 changed files with 29 additions and 6 deletions

View File

@@ -15,6 +15,7 @@
#include "PacketQueue.hpp"
#include "helpers.hpp"
#include "dvbsubtitle.h"
#include <system/set_threadname.h>
#define Log2File printf
#define RECVBUFFER_STEPSIZE 1024
@@ -244,6 +245,7 @@ static void* reader_thread(void * /*arg*/)
uint16_t packlen;
uint8_t* buf;
bool bad_startcode = false;
set_threadname("dvbsub:reader");
dmx = new cDemux(0);
#if HAVE_TRIPLEDRAGON
@@ -347,7 +349,7 @@ static void* dvbsub_thread(void* /*arg*/)
{
struct timespec restartWait;
struct timeval now;
set_threadname("dvbsub:main");
sub_debug.print(Debug::VERBOSE, "%s started\n", __FUNCTION__);
if (!dvbSubtitleConverter)
dvbSubtitleConverter = new cDvbSubtitleConverter;