- audioplayer: fix round borders in footer when playlist is hidden ...

and use large roundings as in the other gui-elements

cherry-picked from 8a3d8f8b51a8bd97966f8b0708f0a0a631d07bc8

Signed-off-by: Thilo Graf <dbt@novatux.de>
This commit is contained in:
svenhoefer
2017-06-28 11:29:03 +02:00
committed by Thilo Graf
parent bab708281a
commit bb7b9e2207

View File

@@ -1605,7 +1605,6 @@ void CAudioPlayerGui::paintHead()
CComponentsHeader header(m_x, m_y + m_title_height + OFFSET_SHADOW + OFFSET_INTER, m_width, m_header_height, LOCALE_AUDIOPLAYER_HEAD, NEUTRINO_ICON_AUDIO);
header.enableShadow( CC_SHADOW_RIGHT | CC_SHADOW_CORNER_TOP_RIGHT | CC_SHADOW_CORNER_BOTTOM_RIGHT, -1, true);
header.setCorner(RADIUS_MID, CORNER_TOP);
if (m_inetmode)
header.setCaption(LOCALE_INETRADIO_NAME);
@@ -1630,52 +1629,61 @@ void CAudioPlayerGui::paintFoot()
{ NEUTRINO_ICON_BUTTON_INFO, LOCALE_PICTUREVIEWER_HEAD }
};
int radius = RADIUS_LARGE;
int button_y = m_y + m_height - OFFSET_SHADOW - m_info_height - OFFSET_INTER - OFFSET_SHADOW - 2*m_button_height;
int button_x = m_x;
int button_width = m_width;
// ensure to get round corners in footer
if (!m_show_playlist && radius)
{
button_x += radius;
button_width -= 2*radius;
}
// shadow
m_frameBuffer->paintBoxRel(m_x + OFFSET_SHADOW, button_y + OFFSET_SHADOW, m_width, 2*m_button_height, COL_SHADOW_PLUS_0, RADIUS_MID, (m_show_playlist ? CORNER_BOTTOM : CORNER_ALL));
m_frameBuffer->paintBoxRel(m_x, button_y, m_width, 2*m_button_height, COL_MENUFOOT_PLUS_0, RADIUS_MID, (m_show_playlist ? CORNER_BOTTOM : CORNER_ALL));
m_frameBuffer->paintBoxRel(m_x + OFFSET_SHADOW, button_y + OFFSET_SHADOW, m_width, 2*m_button_height, COL_SHADOW_PLUS_0, radius, (m_show_playlist ? CORNER_BOTTOM : CORNER_ALL));
m_frameBuffer->paintBoxRel(m_x, button_y, m_width, 2*m_button_height, COL_MENUFOOT_PLUS_0, radius, (m_show_playlist ? CORNER_BOTTOM : CORNER_ALL));
if (!m_playlist.empty())
::paintButtons(m_x, button_y + m_button_height, m_width, 3, SecondLineButtons, m_width, m_button_height);
::paintButtons(button_x, button_y + m_button_height, button_width, 3, SecondLineButtons, button_width, m_button_height);
if (m_key_level == 0)
{
if (m_playlist.empty())
{
if (m_inetmode)
::paintButtons(m_x, button_y, m_width, 2, AudioPlayerButtons[7], m_width, m_button_height);
::paintButtons(button_x, button_y, button_width, 2, AudioPlayerButtons[7], button_width, m_button_height);
else
::paintButtons(m_x, button_y, m_width, 1, &(AudioPlayerButtons[7][0]), m_width, m_button_height);
::paintButtons(button_x, button_y, button_width, 1, &(AudioPlayerButtons[7][0]), button_width, m_button_height);
}
else if (m_inetmode)
::paintButtons(m_x, button_y, m_width, 4, AudioPlayerButtons[8], m_width, m_button_height);
::paintButtons(button_x, button_y, button_width, 4, AudioPlayerButtons[8], button_width, m_button_height);
else
::paintButtons(m_x, button_y, m_width, 4, AudioPlayerButtons[1], m_width, m_button_height);
::paintButtons(button_x, button_y, button_width, 4, AudioPlayerButtons[1], button_width, m_button_height);
}
else if (m_key_level == 1)
{
if (m_curr_audiofile.FileType != CFile::STREAM_AUDIO)
::paintButtons(m_x, button_y, m_width, 4, AudioPlayerButtons[0], m_width, m_button_height);
::paintButtons(button_x, button_y, button_width, 4, AudioPlayerButtons[0], button_width, m_button_height);
else
::paintButtons(m_x, button_y, m_width, 2, AudioPlayerButtons[6], m_width, m_button_height);
::paintButtons(button_x, button_y, button_width, 2, AudioPlayerButtons[6], button_width, m_button_height);
}
else // key_level == 2
{
if (m_state == CAudioPlayerGui::STOP)
{
if (m_select_title_by_name)
::paintButtons(m_x, button_y, m_width, 2, AudioPlayerButtons[5], m_width, m_button_height);
::paintButtons(button_x, button_y, button_width, 2, AudioPlayerButtons[5], button_width, m_button_height);
else
::paintButtons(m_x, button_y, m_width, 2, AudioPlayerButtons[4], m_width, m_button_height);
::paintButtons(button_x, button_y, button_width, 2, AudioPlayerButtons[4], button_width, m_button_height);
}
else
{
if (m_select_title_by_name)
::paintButtons(m_x, button_y, m_width, 2, AudioPlayerButtons[3], m_width, m_button_height);
::paintButtons(button_x, button_y, button_width, 2, AudioPlayerButtons[3], button_width, m_button_height);
else
::paintButtons(m_x, button_y, m_width, 2, AudioPlayerButtons[2], m_width, m_button_height);
::paintButtons(button_x, button_y, button_width, 2, AudioPlayerButtons[2], button_width, m_button_height);
}
}
}
@@ -1702,10 +1710,10 @@ void CAudioPlayerGui::paintTitleBox()
else
{
// shadow
m_frameBuffer->paintBoxRel(m_x + OFFSET_SHADOW, m_y + OFFSET_SHADOW, m_width, m_title_height, COL_SHADOW_PLUS_0, RADIUS_MID);
m_frameBuffer->paintBoxRel(m_x + OFFSET_SHADOW, m_y + OFFSET_SHADOW, m_width, m_title_height, COL_SHADOW_PLUS_0, RADIUS_LARGE);
m_frameBuffer->paintBoxRel(m_x, m_y, m_width, m_title_height, COL_MENUHEAD_PLUS_0, RADIUS_MID);
m_frameBuffer->paintBoxFrame(m_x, m_y, m_width, m_title_height, OFFSET_INNER_MIN, COL_FRAME_PLUS_0, RADIUS_MID);
m_frameBuffer->paintBoxRel(m_x, m_y, m_width, m_title_height, COL_MENUHEAD_PLUS_0, RADIUS_LARGE);
m_frameBuffer->paintBoxFrame(m_x, m_y, m_width, m_title_height, 2, COL_FRAME_PLUS_0, RADIUS_LARGE);
paintCover();