CComponentsButton: add localized button

So it's possible to use locales for button caption.
This commit is contained in:
2013-09-09 21:04:13 +02:00
parent 566698377d
commit be8e47fe3f
2 changed files with 40 additions and 2 deletions

View File

@@ -63,6 +63,32 @@ CComponentsButton::CComponentsButton( const int x_pos, const int y_pos, const i
fr_thickness = FRAME_TH;
}
CComponentsButton::CComponentsButton( const int x_pos, const int y_pos, const int w, const int h,
const neutrino_locale_t& caption_locale, const std::string& icon_name,
bool selected, bool enabled, bool has_shadow,
fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow)
{
initVarButton();
cc_btn_icon = icon_name;
cc_btn_capt = g_Locale->getText(caption_locale);;
cc_btn_capt_col = COL_MENUCONTENT_TEXT;
cc_btn_text_w = cc_btn_font->getRenderWidth(cc_btn_capt, true);
cc_btn_text_h = cc_btn_font->getHeight();
x = x_pos;
y = y_pos;
width = max(w, cc_btn_text_w);
height = max(h, cc_btn_text_h);
shadow = has_shadow;
shadow_w = SHADOW_OFFSET;
col_frame = color_frame;
col_body = color_body;
col_shadow = color_shadow;
cc_item_enabled = enabled;
cc_item_selected = selected;
fr_thickness = FRAME_TH;
}
void CComponentsButton::initVarButton()
{
initVarForm();