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driver/fontrenderer: let RenderString() and getRenderWidth() default to UTF8
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@@ -44,7 +44,7 @@ class CFBWindow
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void paintBoxRel(const int _x, const int _y, const int _dx, const int _dy, const color_t _col, int radius = 0, int type = 0xF);
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bool paintIcon(const char * const _filename, const int _x, const int _y, const int _h = 0, const color_t _offset = 1);
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void RenderString(const font_t _font, const int _x, const int _y, const int _width, const char * const _text, const color_t _color, const int _boxheight = 0, const bool _utf8_encoded = false);
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void RenderString(const font_t _font, const int _x, const int _y, const int _width, const char * const _text, const color_t _color, const int _boxheight = 0, const unsigned int _flags = Font::IS_UTF8);
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};
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#endif /* __fb_window_h__ */
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