diff --git a/src/gui/components/components.cpp b/src/gui/components/components.cpp index 0988f1286..7201a3a60 100644 --- a/src/gui/components/components.cpp +++ b/src/gui/components/components.cpp @@ -1607,7 +1607,7 @@ void CComponentsForm::insertCCItem(const uint& cc_item_id, CComponentsItem* cc_I void CComponentsForm::removeCCItem(const uint& cc_item_id) { if (!v_cc_items.empty()){ - if (v_cc_items.at(cc_item_id)) { + if (v_cc_items[cc_item_id]) { delete v_cc_items[cc_item_id]; v_cc_items[cc_item_id] = NULL; v_cc_items.erase(v_cc_items.begin()+cc_item_id); @@ -1718,6 +1718,8 @@ CComponentsHeader::CComponentsHeader( const int x_pos, const int y_pos, const in cch_text = caption; cch_icon_name = icon_name; cch_buttons = buttons; + initCCHDefaultButtons(); + initCCHItems(); } CComponentsHeader::CComponentsHeader( const int x_pos, const int y_pos, const int w, const int h, neutrino_locale_t caption_locale, const char* icon_name, const int buttons, bool has_shadow, @@ -1738,6 +1740,8 @@ CComponentsHeader::CComponentsHeader( const int x_pos, const int y_pos, const in cch_locale_text = caption_locale; cch_icon_name = icon_name; cch_buttons = buttons; + initCCHDefaultButtons(); + initCCHItems(); } #if 0 @@ -1772,8 +1776,7 @@ void CComponentsHeader::initVarHeader() //CComponentsForm initVarForm(); - height = cch_font->getHeight(); - + height = cch_font->getHeight(); col_body = COL_MENUHEAD_PLUS_0; corner_rad = RADIUS_LARGE, corner_type = CORNER_TOP; @@ -1858,8 +1861,6 @@ void CComponentsHeader::initCCButtonFormSize() void CComponentsHeader::initCCHeaderButtons() { - initCCHDefaultButtons(); - //exit if no button defined if (v_cch_btn.empty()) return; @@ -1890,8 +1891,10 @@ void CComponentsHeader::initCCHeaderText() void CComponentsHeader::initCCHItems() { - //clean up first possible old item objects, includes delete and clean up vector - clearCCItems(); +#if 0 + //clean up first possible old item objects, includes delete and clean up vector + clearCCItems(); +#endif //init icon initCCHeaderIcon(); @@ -1917,9 +1920,6 @@ void CComponentsHeader::paint(bool do_save_bg) //paint body paintInit(do_save_bg); - //init default header ccitems - initCCHItems(); - //paint paintCCItems(); }