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driver/audioplay.cpp: reset state to STOP in stop(), in case it called in STOP state
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@@ -49,6 +49,7 @@ void CAudioPlayer::stop()
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if(thrPlay)
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pthread_join(thrPlay,NULL);
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thrPlay = 0;
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state = CBaseDec::STOP;
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}
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void CAudioPlayer::pause()
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{
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