CComponents: clean up, don't use fbadata in paintFbItems()

Use consistently vector v_fbdata, so we don't need all parameters in
paintFbItems()
This commit is contained in:
2012-09-12 21:50:59 +02:00
parent 2c6a317b40
commit cb8ac750a5
2 changed files with 21 additions and 22 deletions

View File

@@ -126,7 +126,7 @@ class CComponents
bool firstPaint, shadow, is_painted;
void initVarBasic();
void paintFbItems(struct comp_fbdata_t * fbdata, const int items_count, bool do_save_bg = true);
void paintFbItems(bool do_save_bg = true);
fb_pixel_t* getScreen(int ax, int ay, int dx, int dy);
comp_screen_data_t saved_screen;