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CCDraw: add possibility to use background images as item background
Provides functionality to use a backround image instead to render usual box. If an image is defined, box render is disabled, but behavior for hide, kill, cache... is not changed. TODO: - maybe needs global caching because images are not yet managed like icons in framebuffer class
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@@ -3,7 +3,7 @@
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Classes for generic GUI-related components.
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Copyright (C) 2015, Thilo Graf 'dbt'
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Copyright (C) 2012-2017, Thilo Graf 'dbt'
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Copyright (C) 2012, Michael Liebmann 'micha-bbg'
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License: GPL
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@@ -78,6 +78,8 @@ class CCDraw : public COSDFader, public CComponentsSignals
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fb_pixel_t col_frame, col_frame_old;
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///internal property: color for shadow clean up
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fb_pixel_t col_shadow_clean;
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///property: background image, see also setBodyBGImage()
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std::string cc_body_image, cc_body_image_old;
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///property: frame thickness, see also setFrameThickness()
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int fr_thickness, fr_thickness_old;
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@@ -407,8 +409,32 @@ class CCDraw : public COSDFader, public CComponentsSignals
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*/
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virtual void killShadow(const fb_pixel_t& bg_color = COL_BACKGROUND_PLUS_0, const int& corner_radius = -1);
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virtual void enableGradientBgCleanUp(bool enable = true) { cc_gradient_bg_cleanup = enable; };
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virtual void disableGradientBgCleanUp(){ enableGradientBgCleanUp(false); };
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virtual void enableGradientBgCleanUp(bool enable = true) { cc_gradient_bg_cleanup = enable; }
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virtual void disableGradientBgCleanUp(){ enableGradientBgCleanUp(false); }
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/**Sets an image path for body background, returns true if new image was applied.
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*
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* @return bool
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*
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* @param[in] image_path Path to image.
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*
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* @see
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* cc_body_image
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* setBodyBGImageName()
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*/
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virtual bool setBodyBGImage(const std::string& image_path);
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/**Sets an image name for body background, returns true if new image was applied.
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*
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* @return bool
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*
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* @param[in] image_name Basename of image.
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*
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* @see
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* cc_body_image
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* setBodyBGImage()
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*/
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virtual bool setBodyBGImageName(const std::string& image_name);
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};
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#endif
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