From d00032975a82a1faccc4fa0649d72a4f8c51521b Mon Sep 17 00:00:00 2001 From: svenhoefer Date: Mon, 17 Sep 2012 21:55:53 +0200 Subject: [PATCH] - vdf: reducing flicker while going into standby --- src/neutrino.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/neutrino.cpp b/src/neutrino.cpp index 6aa7d9945..004e2dfd7 100644 --- a/src/neutrino.cpp +++ b/src/neutrino.cpp @@ -3186,9 +3186,6 @@ void CNeutrinoApp::standbyMode( bool bOnOff, bool fromDeepStandby ) frameBuffer->useBackground(false); frameBuffer->paintBackground(); - CVFD::getInstance()->Clear(); - CVFD::getInstance()->setMode(CVFD::MODE_STANDBY); - /* wasshift = */ CRecordManager::getInstance()->StopAutoRecord(); if(!CRecordManager::getInstance()->RecordingStatus()) { @@ -3209,6 +3206,9 @@ void CNeutrinoApp::standbyMode( bool bOnOff, bool fromDeepStandby ) } } + CVFD::getInstance()->Clear(); + CVFD::getInstance()->setMode(CVFD::MODE_STANDBY); + if(g_settings.mode_clock) { InfoClock->StopClock(); }