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fix tiny OSD shadow
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@@ -1892,18 +1892,18 @@ void CAudioPlayerGui::paintItemID3DetailsLine (int pos)
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 4, ypos2+RADIUS_MID, 4, fh /*m_info_height*/, col1);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 16, ypos1a+1, 4, ypos2a - ypos1a-1, col1);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 16, ypos1a, 3, ypos2a - ypos1a+3, col1);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 15, ypos1a, 11, 4, col1);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 15, ypos2a, 11, 4, col1);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 16, ypos1a, 12, 3, col1);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 16, ypos2a, 12, 3, col1);
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// 2. col small line
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 4, ypos2+RADIUS_MID, 1, fh /*m_info_height*/, col2);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 16, ypos1a+1, 1, ypos2a - ypos1a + 4-1, col2);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 16+3, ypos1a+3, 1, ypos2a - ypos1a-3, col2);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 16, ypos1a, 12, 1, col2);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 12, ypos2a, 8, 1, col2);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 16+3, ypos1a+3, 12-3, 1, col2);
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m_frameBuffer->paintBoxRel(xpos + ConnectLineBox_Width - 16, ypos2a+3, 12, 1, col2);
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// -- small Frame around infobox
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m_frameBuffer->paintBoxFrame(m_x, ypos2, m_width, m_info_height, 2, col1, RADIUS_MID);
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