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CLuaInstance: Code cleaning luainstance.cpp/.h
- No api changes, code only
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@@ -63,23 +63,23 @@ private:
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void registerFunctions();
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static int NewWindow(lua_State *L);
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static int saveScreen(lua_State *L);
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static int restoreScreen(lua_State *L);
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static int deleteSavedScreen(lua_State *L);
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static int GCWindow(lua_State *L);
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static int GetInput(lua_State *L);
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static int Blit(lua_State *L);
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static int GetLanguage(lua_State *L);
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static int PaintBox(lua_State *L);
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static int paintHLineRel(lua_State *L);
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static int paintVLineRel(lua_State *L);
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static int PaintIcon(lua_State *L);
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static int RenderString(lua_State *L);
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static int getRenderWidth(lua_State *L);
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static int FontHeight(lua_State *L);
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static int GetInput(lua_State *L);
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static int GCWindow(lua_State *L);
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static int Blit(lua_State *L);
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static int GetLanguage(lua_State *L);
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static int GetSize(lua_State *L);
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static int DisplayImage(lua_State *L);
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static int getDynFont(lua_State *L);
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static int PaintIcon(lua_State *L);
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static int DisplayImage(lua_State *L);
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static int GetSize(lua_State *L);
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static int saveScreen(lua_State *L);
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static int restoreScreen(lua_State *L);
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static int deleteSavedScreen(lua_State *L);
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};
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#endif /* _LUAINSTANCE_H */
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