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* CFrameBuffer::waitForIdle: Added a parameter
to identify the execution at Debug Output - For example: name of the calling function
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@@ -235,7 +235,7 @@ class CFrameBuffer
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bool Locked(void) { return locked; };
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#ifdef USE_NEVIS_GXA
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void add_gxa_sync_marker(void);
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void waitForIdle(void);
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void waitForIdle(const char* func=NULL);
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#else
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inline void waitForIdle(void) {};
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#endif
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